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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw
2021-10-01 09:19:26 +10:00
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mwbase
mwclass Reset rotation when respawning actors 2021-09-14 16:53:57 +02:00
mwdialogue Uses limits instead of climits 2021-09-20 21:01:28 +02:00
mwgui Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Lua callbacks 2021-09-28 09:36:23 +02:00
mwmechanics Allow non-biped creatures using weapons to open doors 2021-09-29 21:21:52 +02:00
mwphysics Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
mwrender Revert "avoids creating empty statesets on drawables (#3132)" 2021-09-29 21:01:22 +04:00
mwscript Make GetCurrentAIPackage return -1 for non-actors and dead actors 2021-09-26 22:15:43 +02:00
mwsound Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
mwstate
mwworld Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
android_main.cpp
CMakeLists.txt Raycasting in Lua 2021-09-28 09:36:23 +02:00
doc.hpp
engine.cpp Fix deadlock in Lua worker thread (#6286) 2021-09-19 11:32:52 +02:00
engine.hpp
main.cpp