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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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Support different agent collision shape type for pathfinding
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2022-06-21 12:57:32 +02:00 |
agentpath.hpp
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Support different agent collision shape type for pathfinding
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2022-06-21 12:57:32 +02:00 |
attach.cpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
attach.hpp
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clearcolor.hpp
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
clone.cpp
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custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
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2022-06-21 15:27:34 +00:00 |
clone.hpp
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color.cpp
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Initial commit
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2022-04-28 21:05:34 +02:00 |
color.hpp
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Mac
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2022-04-29 21:59:26 +02:00 |
controller.cpp
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controller.hpp
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depth.cpp
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
depth.hpp
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
detourdebugdraw.cpp
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Move std::ostream& operator<< to .cpp
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2022-06-26 22:43:53 +02:00 |
detourdebugdraw.hpp
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extradata.cpp
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only enable soft particles when enabled in settings
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2022-07-02 09:42:15 -07:00 |
extradata.hpp
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allow soft particles on meshes and add extra data extensions
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2022-06-29 18:15:12 -07:00 |
keyframe.hpp
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Fix C4589 msvc warning
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2022-07-01 18:47:06 +02:00 |
lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
lightmanager.hpp
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Move declaration private static member variables of LightManager to .cpp
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2022-07-08 17:21:01 +02:00 |
lightutil.cpp
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pass only lights with visible geometry
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2022-06-04 21:01:01 -07:00 |
lightutil.hpp
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Attach lights at origin when missing AttachLight node
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2022-06-04 13:35:27 +00:00 |
morphgeometry.cpp
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
morphgeometry.hpp
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mwshadowtechnique.cpp
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multiview linker-method
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2022-04-28 21:09:06 +02:00 |
mwshadowtechnique.hpp
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Initial commit
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2022-04-28 21:05:34 +02:00 |
navmesh.cpp
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Support rendering for navmesh update frequency as a heatmap
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2022-05-17 01:54:20 +02:00 |
navmesh.hpp
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Support rendering for navmesh update frequency as a heatmap
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2022-05-17 01:54:20 +02:00 |
nodecallback.hpp
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optimizer.cpp
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
optimizer.hpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
osgacontroller.cpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
osgacontroller.hpp
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MSVC: Fix all warnings at level 4, upgrade Qt5 to 5.15.2 to also reduce warnings, disabled 5054 warnings due to Qt5's use of deprecated operators in C++20 .
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2022-07-17 11:23:12 +02:00 |
pathgridutil.cpp
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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recastmesh.cpp
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recastmesh.hpp
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riggeometry.cpp
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
riggeometry.hpp
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riggeometryosgaextension.cpp
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
riggeometryosgaextension.hpp
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custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
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2022-06-21 15:27:34 +00:00 |
rtt.cpp
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Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp.
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2022-07-11 17:27:05 +02:00 |
rtt.hpp
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Initial commit
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2022-04-28 21:05:34 +02:00 |
screencapture.cpp
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Remove boost::filesystem from a couple of files
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2022-05-24 21:18:21 +00:00 |
screencapture.hpp
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serialize.cpp
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custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
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2022-06-21 15:27:34 +00:00 |
serialize.hpp
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shadow.cpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
shadow.hpp
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shadowsbin.cpp
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shadowsbin.hpp
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skeleton.cpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
skeleton.hpp
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Use unique_ptr to manage Bone lifetime
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2022-07-17 13:34:45 +02:00 |
statesetupdater.cpp
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Initial commit
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2022-04-28 21:05:34 +02:00 |
statesetupdater.hpp
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Initial commit
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2022-04-28 21:05:34 +02:00 |
textkeymap.hpp
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Use string_view in the CharacterController
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2022-07-26 17:23:00 +02:00 |
unrefqueue.cpp
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
unrefqueue.hpp
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
util.cpp
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
util.hpp
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visitor.cpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
visitor.hpp
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Split components/misc/stringops.hpp into multiple headers
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2022-08-03 22:06:24 +02:00 |
waterutil.cpp
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Better fog
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2022-06-21 02:21:20 +02:00 |
waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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writescene.cpp
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Remove boost::filesystem from a couple of files
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2022-05-24 21:18:21 +00:00 |
writescene.hpp
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