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Fix the adjustPlayerPos parameter not being respected in all cases
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@ -544,7 +544,7 @@ namespace MWWorld
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// Load cell.
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loadCell (cell, loadingListener, changeEvent);
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changePlayerCell(cell, position, true);
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changePlayerCell(cell, position, adjustPlayerPos);
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// adjust fog
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mRendering.configureFog(mCurrentCell->getCell());
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