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areatype.hpp
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Use actor speed to define area cost for pathfinding
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2020-06-13 02:24:52 +02:00 |
asyncnavmeshupdater.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
asyncnavmeshupdater.hpp
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purge boost/optional.hpp headers
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2020-10-25 00:58:44 +02:00 |
bounds.hpp
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cachedrecastmeshmanager.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
cachedrecastmeshmanager.hpp
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purge boost/optional.hpp headers
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2020-10-25 00:58:44 +02:00 |
chunkytrimesh.cpp
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Fix boundary check
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2020-11-18 18:52:00 +01:00 |
chunkytrimesh.hpp
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debug.cpp
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debug.hpp
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dtstatus.hpp
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exceptions.hpp
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findrandompointaroundcircle.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
findrandompointaroundcircle.hpp
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purge boost/optional.hpp headers
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2020-10-25 00:58:44 +02:00 |
findsmoothpath.cpp
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
findsmoothpath.hpp
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
flags.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
gettilespositions.hpp
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makenavmesh.cpp
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Add cached flag to update navmesh status
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2020-10-08 19:55:55 +02:00 |
makenavmesh.hpp
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navigator.cpp
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Use navmesh raycast to find reachable position around target
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2021-02-14 04:14:22 +01:00 |
navigator.hpp
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Use navmesh raycast to find reachable position around target
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2021-02-14 04:14:22 +01:00 |
navigatorimpl.cpp
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stop navmesh updates when ai off
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2020-06-13 00:22:28 +02:00 |
navigatorimpl.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
navigatorstub.hpp
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
navmeshcacheitem.hpp
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Add cached flag to update navmesh status
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2020-10-08 19:55:55 +02:00 |
navmeshdata.hpp
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navmeshmanager.cpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
navmeshmanager.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
navmeshtilescache.cpp
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Use only item size to check whether item fits cache
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2021-02-04 01:12:59 +01:00 |
navmeshtilescache.hpp
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Use raw recast mesh data and off mesh connections for navmesh key
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2021-02-04 01:01:15 +01:00 |
objectid.hpp
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Get rid of warning: dynamic exception specifications are deprecated
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2020-10-10 12:12:55 +02:00 |
offmeshconnection.hpp
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Sort water and off mesh connections for recast mesh
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2021-02-04 01:00:41 +01:00 |
offmeshconnectionsmanager.hpp
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Sort water and off mesh connections for recast mesh
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2021-02-04 01:00:41 +01:00 |
raycast.cpp
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Use navmesh raycast to find reachable position around target
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2021-02-14 04:14:22 +01:00 |
raycast.hpp
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Use navmesh raycast to find reachable position around target
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2021-02-14 04:14:22 +01:00 |
recastallocutils.hpp
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recastglobalallocator.hpp
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recastmesh.cpp
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recastmesh.hpp
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Use raw recast mesh data and off mesh connections for navmesh key
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2021-02-04 01:01:15 +01:00 |
recastmeshbuilder.cpp
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Sort water and off mesh connections for recast mesh
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2021-02-04 01:00:41 +01:00 |
recastmeshbuilder.hpp
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Optimize recast mesh size by vertex deduplication
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2020-06-16 00:51:36 +02:00 |
recastmeshmanager.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
recastmeshmanager.hpp
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add more optionals and casserts for windows
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2020-10-25 01:34:04 +02:00 |
recastmeshobject.cpp
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recastmeshobject.hpp
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recastmeshtiles.hpp
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recasttempallocator.hpp
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settings.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
settings.hpp
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purge boost/optional.hpp headers
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2020-10-25 00:58:44 +02:00 |
settingsutils.hpp
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sharednavmesh.hpp
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status.hpp
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tilebounds.hpp
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tilecachedrecastmeshmanager.cpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
tilecachedrecastmeshmanager.hpp
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use std::optional instead of boost::optional
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2020-10-25 00:33:41 +02:00 |
tileposition.hpp
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