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26 lines
555 B
C++
26 lines
555 B
C++
#ifndef OPENMW_MECHANICS_SUMMONING_H
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#define OPENMW_MECHANICS_SUMMONING_H
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#include <set>
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#include "../mwworld/ptr.hpp"
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#include <components/esm/magiceffects.hpp>
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#include "magiceffects.hpp"
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namespace MWMechanics
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{
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bool isSummoningEffect(int effectId);
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std::string getSummonedCreature(int effectId);
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void purgeSummonEffect(const MWWorld::Ptr& summoner, const std::pair<int, int>& summon);
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int summonCreature(int effectId, const MWWorld::Ptr& summoner);
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void updateSummons(const MWWorld::Ptr& summoner, bool cleanup);
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}
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#endif
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