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OpenMW/apps/openmw
psi29a 2c8c36fe5d Merge branch 'master' into 'effective_magic'
# Conflicts:
#   CHANGELOG.md
2021-10-01 21:20:08 +00:00
..
mwbase Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwclass Restore the cell grid to its former non-exorbitant size, reducing stutter and also threw in a simple alternative fix for the actor position adjustment issue. 2021-09-30 22:58:40 +02:00
mwdialogue Uses limits instead of climits 2021-09-20 21:01:28 +02:00
mwgui Fix icon magnitude 2021-09-29 19:25:12 +02:00
mwinput gamepad cursor speed fix 2021-10-01 09:19:26 +10:00
mwlua Resolve unused-lambda-capture warnings 2021-09-28 13:02:45 +02:00
mwmechanics Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwphysics Merge branch 'fix_infidelities' into 'master' 2021-10-01 21:12:15 +00:00
mwrender Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
mwscript Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwsound Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
mwstate
mwworld Merge branch 'master' into 'effective_magic' 2021-10-01 21:20:08 +00:00
android_main.cpp
CMakeLists.txt Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
doc.hpp
engine.cpp Fix deadlock in Lua worker thread (#6286) 2021-09-19 11:32:52 +02:00
engine.hpp
main.cpp