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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-08 09:37:53 +00:00
OpenMW/components
cfcohen 67c4b17581 Commit files that I thought wre in the previous commit. :-[ I'm
accustomed to the hg behavior of commiting all modified files by
default.
2015-11-25 13:17:03 -05:00
..
bsa
compiler fixed an interference with script warning mode and error downgrading (Fixes #2990) 2015-11-09 09:07:18 +01:00
config Commit files that I thought wre in the previous commit. :-[ I'm 2015-11-25 13:17:03 -05:00
contentselector
esm Ignore Creature INDX subrecords 2015-11-18 16:47:03 +01:00
esmterrain
files
fontloader
interpreter
loadinglistener Tests: add dialogue_merging_test (requires some data files) 2015-11-14 00:27:59 +01:00
misc
myguiplatform Update scalinglayer.cpp 2015-11-10 14:59:26 +01:00
nif Read NiSpotLight 2015-11-12 23:45:12 +01:00
nifbullet Move BulletShapeManager and BulletShape to resource/ 2015-11-17 00:20:15 +01:00
nifosg GeomMorpherController: do not dirty the MorphGeometry unless necessary 2015-11-22 21:24:00 +01:00
process
resource Explicitely opt for float matrices in performance critical places 2015-11-22 19:54:27 +01:00
sceneutil RigGeometry: do not allocate new NodePath every frame 2015-11-22 20:01:09 +01:00
sdlutil GraphicsWindowSDL2: adjust the log levels 2015-11-10 18:42:59 +01:00
settings Remove tabs. :-[ 2015-11-23 20:18:39 -05:00
terrain Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
doc.hpp