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Read NiSpotLight
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@ -55,4 +55,12 @@ void NiPointLight::read(NIFStream *nif)
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quadraticAttenuation = nif->getFloat();
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}
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void NiSpotLight::read(NIFStream *nif)
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{
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NiPointLight::read(nif);
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cutoff = nif->getFloat();
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exponent = nif->getFloat();
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}
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}
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@ -60,6 +60,13 @@ struct NiPointLight : public NiLight
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void read(NIFStream *nif);
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};
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struct NiSpotLight : public NiPointLight
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{
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float cutoff;
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float exponent;
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void read(NIFStream *nif);
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};
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struct NiTextureEffect : NiDynamicEffect
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{
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NiSourceTexturePtr texture;
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@ -83,6 +83,7 @@ static std::map<std::string,RecordFactoryEntry> makeFactory()
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newFactory.insert(makeEntry("NiAmbientLight", &construct <NiLight> , RC_NiLight ));
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newFactory.insert(makeEntry("NiDirectionalLight", &construct <NiLight> , RC_NiLight ));
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newFactory.insert(makeEntry("NiPointLight", &construct <NiPointLight> , RC_NiLight ));
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newFactory.insert(makeEntry("NiSpotLight", &construct <NiSpotLight> , RC_NiLight ));
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newFactory.insert(makeEntry("NiTextureEffect", &construct <NiTextureEffect> , RC_NiTextureEffect ));
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newFactory.insert(makeEntry("NiVertWeightsExtraData", &construct <NiVertWeightsExtraData> , RC_NiVertWeightsExtraData ));
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newFactory.insert(makeEntry("NiTextKeyExtraData", &construct <NiTextKeyExtraData> , RC_NiTextKeyExtraData ));
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