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OpenMW/components/sceneutil/serialize.hpp

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254 B
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_SERIALIZE_H
#define OPENMW_COMPONENTS_SCENEUTIL_SERIALIZE_H
namespace SceneUtil
{
/// Register osg node serializers for certain SceneUtil classes if not already done so
void registerSerializers();
}
#endif