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OpenMW/files/shaders/compatibility
2023-04-02 14:02:40 +04:00
..
bs
luminance
debug.frag
debug.vert
depthclipped.frag
depthclipped.vert
fog.glsl
fullscreen_tri.frag
fullscreen_tri.vert
groundcover.frag
groundcover.vert
gui.frag
gui.vert
multiview_resolve.frag
multiview_resolve.vert
objects.frag
objects.vert
ripples_blobber.frag Use Allman brackets 2023-04-02 13:31:06 +04:00
ripples_simulate.frag Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00
s360.frag
s360.vert
shadowcasting.frag
shadowcasting.vert
shadows_fragment.glsl
shadows_vertex.glsl
sky.frag
sky.vert
terrain.frag
terrain.vert
vertexcolors.glsl
water.frag Increase distotion level 2023-04-02 14:02:40 +04:00
water.vert Implement shader-based water ripples (feature 3537) 2023-04-01 17:26:19 +04:00