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OpenMW/apps/openmw/mwworld/actiontalk.cpp
2022-09-22 21:35:26 +03:00

21 lines
470 B
C++

#include "actiontalk.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwmechanics/actorutil.hpp"
namespace MWWorld
{
ActionTalk::ActionTalk(const Ptr& actor)
: Action(false, actor)
{
}
void ActionTalk::executeImp(const Ptr& actor)
{
if (actor == MWMechanics::getPlayer())
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue, getTarget());
}
}