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21 lines
470 B
C++
21 lines
470 B
C++
#include "actiontalk.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwmechanics/actorutil.hpp"
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namespace MWWorld
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{
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ActionTalk::ActionTalk(const Ptr& actor)
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: Action(false, actor)
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{
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}
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void ActionTalk::executeImp(const Ptr& actor)
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{
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if (actor == MWMechanics::getPlayer())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue, getTarget());
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}
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}
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