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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-04 02:41:19 +00:00
OpenMW/apps/openmw
2021-09-29 19:25:11 +02:00
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mwbase Clear temporary effects before unloading actors to prevent absorb effects becoming permanent 2021-09-29 19:25:11 +02:00
mwclass Reset rotation when respawning actors 2021-09-14 16:53:57 +02:00
mwdialogue Uses limits instead of climits 2021-09-20 21:01:28 +02:00
mwgui Prevent iterator invalidation when cleaning up summons 2021-09-29 19:25:11 +02:00
mwinput
mwlua Lua callbacks 2021-09-28 09:36:23 +02:00
mwmechanics Prevent spell duplication 2021-09-29 19:25:11 +02:00
mwphysics Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
mwrender Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwscript Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
mwsound Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
mwstate
mwworld Clear temporary effects before unloading actors to prevent absorb effects becoming permanent 2021-09-29 19:25:11 +02:00
android_main.cpp
CMakeLists.txt Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
doc.hpp
engine.cpp Fix deadlock in Lua worker thread (#6286) 2021-09-19 11:32:52 +02:00
engine.hpp
main.cpp