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activespells.cpp
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activespells.hpp
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actor.cpp
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actor.hpp
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actors.cpp
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Some PVS-Studio and cppcheck fixes
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2018-04-18 12:36:10 +00:00 |
actors.hpp
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Typofix: updateCrimePersuit -> ...Pursuit
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2018-03-23 14:10:43 +02:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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aibreathe.cpp
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aibreathe.hpp
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aicombat.cpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
aicombat.hpp
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aicombataction.cpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |
aicombataction.hpp
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aiescort.cpp
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aiescort.hpp
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aiface.cpp
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aiface.hpp
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aifollow.cpp
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aifollow.hpp
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aipackage.cpp
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Restrict opening doors to bipedal actors (Fixes #4313)
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2018-03-18 17:24:27 +03:00 |
aipackage.hpp
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AiWander: do not allow flying/swimming creatures to use pathgrid
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2017-11-28 18:03:13 +04:00 |
aipursue.cpp
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Change abs to std::abs
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2017-11-13 21:36:55 +01:00 |
aipursue.hpp
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aisequence.cpp
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aisequence.hpp
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aistate.hpp
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aitravel.cpp
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aitravel.hpp
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aiwander.cpp
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Do not apply queue movement for standing actors
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2018-05-05 22:41:26 +04:00 |
aiwander.hpp
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AiWander fast forwarding improvements (bug #3638)
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2017-11-11 15:31:06 +04:00 |
alchemy.cpp
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alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Do not apply queue movement for standing actors
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2018-05-05 22:41:26 +04:00 |
character.hpp
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Don't update off-screen animations
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2018-01-11 01:49:35 +00:00 |
combat.cpp
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Add vanilla enchanted weaponry behavior option, on by default (fixes #4136)
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2018-03-31 11:46:23 +03:00 |
combat.hpp
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coordinateconverter.cpp
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coordinateconverter.hpp
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creaturestats.cpp
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creaturestats.hpp
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difficultyscaling.cpp
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difficultyscaling.hpp
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disease.hpp
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drawstate.hpp
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enchanting.cpp
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Remove missing souls, remove some runaway exceptions (Fixes #4111)
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2018-03-08 23:38:04 +00:00 |
enchanting.hpp
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levelledlist.hpp
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magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Merge pull request #1638
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2018-04-09 20:23:20 +00:00 |
mechanicsmanagerimp.hpp
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Merge pull request #1419
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2017-11-27 21:13:11 +00:00 |
movement.hpp
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npcstats.cpp
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Implement sBookSkillMessage GMST
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2018-04-02 21:12:38 +03:00 |
npcstats.hpp
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Implement sBookSkillMessage GMST
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2018-04-02 21:12:38 +03:00 |
objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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[Fix] Some PVS-Studio and cppcheck fixes
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2018-04-18 12:36:10 +00:00 |
pathfinding.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pathgrid.cpp
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http to https for supported urls (#1625)
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2018-03-08 21:23:24 +01:00 |
pathgrid.hpp
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Move PathgridGraph out of CellStore
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2017-11-27 21:20:31 +00:00 |
pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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repair.hpp
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security.cpp
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security.hpp
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spellcasting.cpp
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Merge pull request #1667
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2018-04-09 20:23:38 +00:00 |
spellcasting.hpp
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Update magic effect particles after building new animation (bug #2254)
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2018-03-19 10:43:22 +04:00 |
spellpriority.cpp
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Do not summon the bound bow if there is no suitable ammo
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2018-01-11 21:08:30 +04:00 |
spellpriority.hpp
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spells.cpp
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spells.hpp
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stat.cpp
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stat.hpp
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steering.cpp
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steering.hpp
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summoning.cpp
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summoning.hpp
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trading.cpp
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trading.hpp
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weaponpriority.cpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |
weaponpriority.hpp
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implement rateAmmo() function
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2018-01-11 21:08:11 +04:00 |