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OpenMW
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Mads Buvik Sandvei
36e1bdab10
Use a smaller integer type instead of dealing with casting issues.
2024-01-28 14:48:49 +01:00
..
docs
aiextensions.cpp
aiextensions.hpp
animationextensions.cpp
Use a smaller integer type instead of dealing with casting issues.
2024-01-28 14:48:49 +01:00
animationextensions.hpp
cellextensions.cpp
cellextensions.hpp
compilercontext.cpp
compilercontext.hpp
consoleextensions.cpp
consoleextensions.hpp
containerextensions.cpp
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
containerextensions.hpp
controlextensions.cpp
controlextensions.hpp
dialogueextensions.cpp
Add record presence early-outs for various script instructions (feature
#7625
)
2023-10-24 23:19:53 +03:00
dialogueextensions.hpp
extensions.cpp
extensions.hpp
globalscripts.cpp
globalscripts.hpp
guiextensions.cpp
Add functions to lua ui library to toggle HUD visibility, and check current status.
2023-10-25 12:34:56 +00:00
guiextensions.hpp
interpretercontext.cpp
interpretercontext.hpp
locals.cpp
locals.hpp
miscextensions.cpp
Use std::move() in /apps/openmw
2024-01-25 09:03:30 +04:00
miscextensions.hpp
ref.cpp
ref.hpp
scriptmanagerimp.cpp
scriptmanagerimp.hpp
skyextensions.cpp
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
skyextensions.hpp
soundextensions.cpp
Remove default argument
2023-09-13 09:11:07 +04:00
soundextensions.hpp
statsextensions.cpp
Handle running stats extensions on non-actors gracefully (
#7770
)
2024-01-10 22:41:11 +03:00
statsextensions.hpp
transformationextensions.cpp
transformationextensions.hpp
userextensions.cpp
userextensions.hpp