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activespells.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
activespells.hpp
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Lua bindings for modifying active effects/spells
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2023-06-17 16:34:40 +00:00 |
actor.hpp
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actors.cpp
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Merge branch 'cleanup_includes' into 'master'
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2023-07-03 16:01:48 +00:00 |
actors.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
actorutil.cpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
actorutil.hpp
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aiactivate.cpp
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aiactivate.hpp
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aiavoiddoor.cpp
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aiavoiddoor.hpp
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aibreathe.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
aibreathe.hpp
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aicast.cpp
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aicast.hpp
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aicombat.cpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
aicombat.hpp
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aicombataction.cpp
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Terrain has a mandatory worldspace in constructor
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2023-05-29 11:31:36 +02:00 |
aicombataction.hpp
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aiescort.cpp
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aiescort.hpp
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aiface.cpp
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aiface.hpp
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aifollow.cpp
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aifollow.hpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
aipackage.cpp
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Merge branch 'cleanup_includes' into 'master'
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2023-07-03 16:01:48 +00:00 |
aipackage.hpp
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Decouple PathgridGraph generation from cell
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2023-04-10 15:45:58 +02:00 |
aipackagetypeid.hpp
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aipursue.cpp
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aipursue.hpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
aisequence.cpp
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aisequence.hpp
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aisetting.hpp
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aistate.hpp
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aistatefwd.hpp
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aitemporarybase.hpp
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aitimer.hpp
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aitravel.cpp
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aitravel.hpp
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aiwander.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
aiwander.hpp
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Refactor pathgrid indices to use size_t instead of int
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2023-04-08 00:32:43 +00:00 |
alchemy.cpp
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Use a regular TypedDynamicStore for ESM:Skill
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2023-06-08 18:35:47 +02:00 |
alchemy.hpp
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autocalcspell.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
autocalcspell.hpp
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
character.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
character.hpp
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combat.cpp
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Resist failed normal weapon hits (bug #7284)
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2023-07-11 09:53:56 +03:00 |
combat.hpp
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creaturecustomdataresetter.hpp
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creaturestats.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
creaturestats.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
difficultyscaling.cpp
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Merge branch 'cleanup_includes' into 'master'
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2023-07-03 16:01:48 +00:00 |
difficultyscaling.hpp
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disease.hpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
drawstate.hpp
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enchanting.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
enchanting.hpp
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greetingstate.hpp
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inventory.hpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
levelledlist.cpp
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Expose levelled creatures to Lua
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2023-06-11 15:13:46 +02:00 |
levelledlist.hpp
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Expose levelled creatures to Lua
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2023-06-11 15:13:46 +02:00 |
magiceffects.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
magiceffects.hpp
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Replace sSkillNameIds with ESM::Skill::mName
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2023-05-29 17:56:14 +02:00 |
mechanicsmanagerimp.cpp
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Replace Skill::mIndex with Skill::refIdToIndex
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2023-07-13 18:55:21 +02:00 |
mechanicsmanagerimp.hpp
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Remove unused getActorsProcessingRange function
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2023-07-01 00:59:15 +02:00 |
movement.hpp
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npcstats.cpp
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Replace Skill::mIndex with Skill::refIdToIndex
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2023-07-13 18:55:21 +02:00 |
npcstats.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
objects.cpp
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objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
pathfinding.hpp
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pathgrid.cpp
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
pathgrid.hpp
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Refactor pathgrid indices to use size_t instead of int
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2023-04-08 00:32:43 +00:00 |
pickpocket.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
pickpocket.hpp
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recharge.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
recharge.hpp
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repair.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
repair.hpp
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security.cpp
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Add a clarifying comment
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2023-06-08 21:56:54 +02:00 |
security.hpp
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setbaseaisetting.hpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
spellcasting.cpp
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
spellcasting.hpp
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spelleffects.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
spelleffects.hpp
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spelllist.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
spelllist.hpp
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spellpriority.cpp
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Merge branch 'clickbait' into 'master'
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2023-06-25 20:11:19 +00:00 |
spellpriority.hpp
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spellresistance.cpp
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
spellresistance.hpp
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spells.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
spells.hpp
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Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type.
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2023-05-23 19:44:51 +02:00 |
spellutil.cpp
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
spellutil.hpp
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
stat.cpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
stat.hpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
steering.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
steering.hpp
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summoning.cpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
summoning.hpp
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Remove ESM::RefId::sEmpty
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2023-04-26 21:15:16 +02:00 |
trading.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
trading.hpp
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typedaipackage.hpp
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weaponpriority.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
weaponpriority.hpp
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weapontype.cpp
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Use StringRefId for skills
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2023-07-13 18:55:22 +02:00 |
weapontype.hpp
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