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OpenMW/components
psi29a ab17d0947a Merge branch 'esm4-exterior' into 'master'
Loading ESM4 Exteriors

See merge request OpenMW/openmw!2986
2023-05-12 23:32:55 +00:00
..
bsa Fix code format 2023-04-18 20:23:03 +02:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
contentselector Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
crashcatcher Maybe fix Windows freeze catcher 2023-03-04 00:28:22 +00:00
debug Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
detournavigator Define single UpdateGuard type in a separate file 2023-04-22 13:22:07 +02:00
esm ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
esm3 removed sDefaultWorldspace, only sDefaultWorldspaceId now. 2023-05-12 22:05:53 +02:00
esm3terrain Apply clang-format to code base 2022-09-22 21:35:26 +03:00
esm4 mWater level disabled for skyrim. 2023-05-12 22:05:54 +02:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
files Merge branch 'remove_cruft' into 'master' 2023-04-25 16:06:55 +00:00
fontloader Remove unused includes 2022-10-09 16:44:18 +02:00
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
interpreter Remove ESM::RefId::sEmpty 2023-04-26 21:15:16 +02:00
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
loadinglistener Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lua Merge branch 'lua_refactoring' into 'master' 2023-05-02 19:48:21 +00:00
lua_ui Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-25 22:11:04 +02:00
misc Factorises code and fixes preload bug. 2023-05-12 22:05:54 +02:00
myguiplatform shade refactor 2023-02-25 11:03:39 -08:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Read bsLeafAnimNode 2023-02-24 20:34:41 +03:00
nifbullet Unify collision shape transformations 2023-03-10 00:12:12 +03:00
nifosg fix shader compilation 2023-02-26 14:31:53 -08:00
platform Minor header cleanup 2023-04-30 16:26:03 +02:00
process Apply clang-format to code base 2022-09-22 21:35:26 +03:00
resource Minor header cleanup 2023-04-30 16:26:03 +02:00
sceneutil Minor header cleanup 2023-04-30 16:26:03 +02:00
sdlutil Minor header cleanup 2023-04-30 16:26:03 +02:00
serialization Apply clang-format to code base 2022-09-22 21:35:26 +03:00
settings Add settings index to provide lookup by category and name 2023-05-03 22:11:44 +02:00
shader Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
stereo [Multiview] Fix transparent pass and vertex shader 2023-04-01 20:27:07 +00:00
terrain Minor header cleanup 2023-04-30 16:26:03 +02:00
to_utf8 Applies review advice. 2023-01-04 12:22:16 +01:00
translation Apply clang-format to code base 2022-09-22 21:35:26 +03:00
version Apply clang-format to code base 2022-09-22 21:35:26 +03:00
vfs fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
widgets Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
CMakeLists.txt remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
doc.hpp
windows.hpp