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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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agentpath.hpp
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attach.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
attach.hpp
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clearcolor.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
clone.cpp
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clone.hpp
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color.cpp
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Revert "Merge branch 'fix_macos_build' into 'master'"
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2022-10-12 22:48:34 +01:00 |
color.hpp
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Revert "Merge branch 'fix_macos_build' into 'master'"
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2022-10-12 22:48:34 +01:00 |
controller.cpp
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controller.hpp
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depth.cpp
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depth.hpp
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detourdebugdraw.cpp
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detourdebugdraw.hpp
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extradata.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
extradata.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
keyframe.hpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
lightcommon.cpp
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moved light common to its own file
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2023-02-07 16:29:17 +01:00 |
lightcommon.hpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
lightmanager.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
lightutil.cpp
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moved light common to its own file
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2023-02-07 16:29:17 +01:00 |
lightutil.hpp
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moved light common to its own file
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2023-02-07 16:29:17 +01:00 |
morphgeometry.cpp
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Use Rig/MorphGeometry state for its child geometry
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2023-03-06 00:54:02 +00:00 |
morphgeometry.hpp
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mwshadowtechnique.cpp
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Merge branch 'moo-bitch-get-out-my-hay' into 'master'
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2023-02-25 23:12:32 +00:00 |
mwshadowtechnique.hpp
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Don't use FFP-friendly texture image units for shadow maps
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2023-02-05 00:40:33 +00:00 |
navmesh.cpp
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navmesh.hpp
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nodecallback.hpp
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optimizer.cpp
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optimizer.hpp
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osgacontroller.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
osgacontroller.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
pathgridutil.cpp
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Refactor pathgrid indices to use size_t instead of int
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2023-04-08 00:32:43 +00:00 |
pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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Add META_Node to clang-format StatementMacros
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2022-10-06 21:11:52 +02:00 |
recastmesh.cpp
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recastmesh.hpp
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riggeometry.cpp
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Use Rig/MorphGeometry state for its child geometry
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2023-03-06 00:54:02 +00:00 |
riggeometry.hpp
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riggeometryosgaextension.cpp
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Use Rig/MorphGeometry state for its child geometry
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2023-03-06 00:54:02 +00:00 |
riggeometryosgaextension.hpp
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Fix and prevent -Wextra-semi warning
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2022-10-06 00:26:43 +02:00 |
rtt.cpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
rtt.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
screencapture.cpp
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Log screenshot capture
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2022-11-22 19:26:28 +00:00 |
screencapture.hpp
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serialize.cpp
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serialize.hpp
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shadow.cpp
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AdD lInE bReAk ThAt ClAnG-fOrMaT wAnTeD
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2023-02-10 00:12:55 +00:00 |
shadow.hpp
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Use reserveGlobalTextureUnits for shadow maps
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2023-02-09 01:32:48 +00:00 |
shadowsbin.cpp
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shadowsbin.hpp
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skeleton.cpp
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Prefer the earliest eponymous nodes in skeletons (bug #3842)
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2023-02-23 15:36:04 +03:00 |
skeleton.hpp
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Add META_Node to clang-format StatementMacros
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2022-10-06 21:11:52 +02:00 |
statesetupdater.cpp
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statesetupdater.hpp
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textkeymap.hpp
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unrefqueue.cpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
unrefqueue.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
util.cpp
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Remove unused includes
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2022-10-09 16:44:18 +02:00 |
util.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
visitor.cpp
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visitor.hpp
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waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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First pass with include-what-you-use
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2022-10-09 10:39:43 +00:00 |
writescene.cpp
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writescene.hpp
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