elsid
e537d1d0d4
Ignore missing localization string files by esmtool
...
Dawnguard.esm from Skyrim depends on files stored in Dawnguard.bsa which is not
processed by esmtool.
2023-05-22 22:09:08 +02:00
elsid
358b7ad3ec
Keep ESM4 localized strings in memory
...
Size of the files is in order of megabytes at max. Storing offset lookup table
to read from file on demand is less efficient than reading from memory for such
size.
Read and store offsets first. Sort them to read values sequentially. Memoize
last offset and value to avoid reading the same value twice. Use seek only when
current possition does not match offset. Optimize seek for short distance by
calling read instead.
2023-05-22 22:09:06 +02:00
Alexei Dobrohotov
1b5e904285
Read BSMultiBound et al.
2023-05-22 23:05:10 +03:00
Alexei Kotov
401ebfd7f2
Merge branch 'fix_oblivion_loading' into 'master'
...
Fix Oblivion loading
See merge request OpenMW/openmw!3050
2023-05-22 18:18:35 +00:00
Evil Eye
9728024978
Replace compare with more idiomatic methods
2023-05-22 19:51:27 +02:00
jvoisin
7f191a2a8a
Merge branch 'if_all_the_asserts' into 'master'
...
Replace all the `asserts` with `throw` in components/esm4/reader.cpp
See merge request OpenMW/openmw!3047
2023-05-22 17:33:55 +00:00
jvoisin
a9bf671992
Fix Oblivion loading
...
Found by elsid@, and due to !3043
2023-05-22 18:24:39 +02:00
Evil Eye
3138eb406b
Fix case sensitive comparison
2023-05-22 18:18:01 +02:00
elsid
8f47da46ec
Show magic effect name instead of IndexRefId
2023-05-22 18:02:21 +02:00
jvoisin
8b654f276d
Replace all the asserts
with throw
in components/esm4/reader.cpp
2023-05-22 17:42:32 +02:00
jvoisin
6da3c3e200
Fix a gcc warning about copy
...
```
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:29: warning: loop variable '[key, value]' creates a copy from type 'std::pair<const int, int> const' [-Wrange-loop-construct]
for (const auto [key, value] : additional)
^
/home/jvoisin/dev/openmw/openmw/components/fontloader/fontloader.cpp:532:18: note: use reference type 'std::pair<const int, int> const &' to prevent copying
for (const auto [key, value] : additional)
^~~~~~~~~~~~~~~~~~~~~~~~~
&
1 warning generated.
```
2023-05-22 17:18:43 +02:00
psi29a
6f8c152487
Merge branch 'convert_camera_settings' into 'master'
...
Use settings values for Camera settings (#6876 )
See merge request OpenMW/openmw!3041
2023-05-22 09:14:06 +00:00
psi29a
dab616f4e2
Merge branch 'guiew' into 'master'
...
Use string_view in more places and reduce the number of empty string literals
See merge request OpenMW/openmw!3042
2023-05-22 09:12:45 +00:00
jvoisin
534e20cf3a
Replace another assert
with a throw
...
It fixes the following crash:
```nasm
[----------------------------------registers-----------------------------------]
RAX: 0xffffffffffffffe4
RBX: 0x7fffffffbd88 --> 0x0
RCX: 0x555555861f01 --> 0xd6000055555582fa
RDX: 0x1
RSI: 0x0
RDI: 0xff
RBP: 0x2e94
RSP: 0x7fffffff9bb0 --> 0x0
RIP: 0x55555574e286 (<_ZN4ESM44Cell4loadERNS_6ReaderE+182>: mov eax,DWORD PTR [rax+0xc])
R8 : 0x0
R9 : 0x555555836bd0 --> 0x555555861f90 --> 0x100000000000000
R10: 0xffffffff
R11: 0x0
R12: 0x7fffffffbd88 --> 0x0
R13: 0x7fffffffbd30 --> 0x7fffffffbd28 --> 0xff0001
R14: 0x7fffffff9da0 --> 0x10fc
R15: 0x7fffffff9ea8 --> 0x7fffffff9eb8 --> 0x0
EFLAGS: 0x10206 (carry PARITY adjust zero sign trap INTERRUPT direction overflow)
[-------------------------------------code-------------------------------------]
0x55555574e27c <_ZN4ESM44Cell4loadERNS_6ReaderE+172>: mov rdi,r12
0x55555574e27f <_ZN4ESM44Cell4loadERNS_6ReaderE+175>: xor esi,esi
0x55555574e281 <_ZN4ESM44Cell4loadERNS_6ReaderE+177>: call 0x5555557edfb0 <_ZNK4ESM46Reader3grpEm>
=> 0x55555574e286 <_ZN4ESM44Cell4loadERNS_6ReaderE+182>: mov eax,DWORD PTR [rax+0xc]
0x55555574e289 <_ZN4ESM44Cell4loadERNS_6ReaderE+185>: cmp eax,0xff
0x55555574e28e <_ZN4ESM44Cell4loadERNS_6ReaderE+190>: ja 0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
0x55555574e294 <_ZN4ESM44Cell4loadERNS_6ReaderE+196>: cmp al,0x5
0x55555574e296 <_ZN4ESM44Cell4loadERNS_6ReaderE+198>: jne 0x55555574e314 <_ZN4ESM44Cell4loadERNS_6ReaderE+324>
[------------------------------------stack-------------------------------------]
0000| 0x7fffffff9bb0 --> 0x0
0008| 0x7fffffff9bb8 --> 0x0
0016| 0x7fffffff9bc0 --> 0x0
0024| 0x7fffffff9bc8 --> 0x0
0032| 0x7fffffff9bd0 --> 0x0
0040| 0x7fffffff9bd8 --> 0x0
0048| 0x7fffffff9be0 --> 0x0
0056| 0x7fffffff9be8 --> 0x0
[------------------------------------------------------------------------------]
Legend: code, data, rodata, value
Stopped reason: SIGSEGV
0x000055555574e286 in ESM4::Cell::load (this=0x7fffffff9da0, reader=...) at /home/jvoisin/dev/openmw/openmw/components/esm4/loadcell.cpp:68
68 if (reader.grp().type == ESM4::Grp_ExteriorSubCell && reader.grp().label.grid[1] == 0
gdb-peda$ bt
this=<optimized out>, reader=...) at /home/jvoisin/dev/openmw/openmw/apps/esmtool/tes4.cpp:547
recordInvocable=...) at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:31
at /home/jvoisin/dev/openmw/openmw/./components/esm4/readerutils.hpp:23
at ../csu/libc-start.c:381
```
2023-05-21 20:07:52 +02:00
psi29a
364bc91f5b
Merge branch 'fix_element_destroy' into 'master'
...
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
See merge request OpenMW/openmw!3033
2023-05-21 17:33:56 +00:00
psi29a
e1754b840a
Merge branch 'fix_empty_vector' into 'master'
...
Guard an undefined behaviour
Closes #6725
See merge request OpenMW/openmw!3037
2023-05-21 17:33:13 +00:00
Evil Eye
4e05dd3cd3
Make FontWrapper conditional
2023-05-21 18:21:42 +02:00
Evil Eye
492e336c0c
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
Alexei Dobrohotov
3e8a9d1de4
Read BSTreeNode, handle as NiNode
2023-05-21 18:16:06 +03:00
Evil Eye
5491512905
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
elsid
5d5e6844d1
Use settings values for Camera settings
2023-05-20 22:23:09 +02:00
jvoisin
81bd034a9e
Guard an undefined behaviour
...
`std::vector.back()` on an empty `std::vector` is undefined.
This should fix #6725 .
Thanks to @Capostrophic for the investigation.
2023-05-20 19:35:06 +02:00
jvoisin
cde7aeac3d
Replace an asert
with a conditional throw
...
The assert is reachable, resulting in a brutal `abort`
instead of a nice exception.
2023-05-20 19:33:14 +02:00
Petr Mikheev
c6eed2a6c6
Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
2023-05-20 02:34:23 +02:00
psi29a
1ce35fa9e7
Merge branch 'lua-bounding-box' into 'master'
...
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
2023-05-19 09:33:44 +00:00
Petr Mikheev
be26fbdacb
Explicitly intialize the fields in ESM4::Cell
that don't have default constructors.
2023-05-18 20:21:47 +02:00
glassmancody.info
a7b7f99d72
Expose game object's bounding box in lua api
2023-05-18 11:10:10 -07:00
Petr Mikheev
61232f4b75
Fix uninitialized mWaterLevel in esm4/loadwrld.cpp
2023-05-18 02:10:39 +02:00
Petr Mikheev
493858127a
Drop NIF root node transformation for Skyrim models the same way as for Morrowind models.
2023-05-18 02:10:39 +02:00
Petr Mikheev
29031d0586
Increase ESM4 active grid
2023-05-18 00:38:41 +02:00
elsid
15f3e3ae71
Support ESM4 IDLE record
2023-05-17 22:59:34 +02:00
elsid
584c0dbcdc
Support reading bool GMST by ESM4
2023-05-17 22:59:34 +02:00
elsid
010db45a10
Read ESM::FormId using ESM4::Reader::getFormId
2023-05-17 22:59:29 +02:00
elsid
a90aa7d8b2
Count navmeshdb reads for each reading job
2023-05-17 10:08:34 +02:00
elsid
5ae8b9cae1
Report raw navmesh cache counters
2023-05-17 10:08:33 +02:00
elsid
a8a76f9a05
Fix BulletShape copy constructor and use for BulletShapeInstance
...
Copy mVisualCollisionType.
2023-05-14 18:45:38 +02:00
elsid
04d439485b
Log more info about navmesh shapes and jobs
2023-05-14 18:34:31 +02:00
psi29a
ab17d0947a
Merge branch 'esm4-exterior' into 'master'
...
Loading ESM4 Exteriors
See merge request OpenMW/openmw!2986
2023-05-12 23:32:55 +00:00
psi29a
c15710c35b
Merge branch 'settings_values_index' into 'master'
...
Use typed settings storage for settings window (#6876 )
See merge request OpenMW/openmw!2997
2023-05-12 21:53:59 +00:00
florent.teppe
a3bd6e7e47
ESM::ExteriorCellIndex => ESM::ExteriorCellLocation
2023-05-12 22:05:55 +02:00
florent.teppe
393357abc0
ESM::Cell::positionToCellIndex returns a ESM::ExteriorCellIndex
...
and takes a worldspace id as input
ESM::getCellSize takes a wordspace as input.
removed useless static in static inline funcs
2023-05-12 22:05:55 +02:00
florent.teppe
559830f59a
applies review comments
...
Removes ToLowercase after .serializeText
removed unused variable
!ptr => ptr == nullptr
better indentation + error message on throw
friend struct std::hash<...> useless on struct with all public fields.
2023-05-12 22:05:55 +02:00
florent.teppe
3d06cabf6a
indexToPosition moved from world -> esm/util.hpp
2023-05-12 22:05:55 +02:00
florent.teppe
1cf0cd5628
moved mwworld/cellutils.hpp -> esm/util.hpp
2023-05-12 22:05:54 +02:00
florent.teppe
75561abfca
Factorises code and fixes preload bug.
2023-05-12 22:05:54 +02:00
florent.teppe
5648e03e9e
function to get cellsize depending on the context.
2023-05-12 22:05:54 +02:00
florent.teppe
93b3d9238c
mWater level disabled for skyrim.
2023-05-12 22:05:54 +02:00
florent.teppe
3de08e654f
Better handling of water levels for exterior cells.
...
Especially for skyrim and it's weird water level values in exteriors.
If we don't have a valid exterior water level we use the world's water level
2023-05-12 22:05:54 +02:00
florent.teppe
56cb2a83ec
removed sDefaultWorldspace, only sDefaultWorldspaceId now.
...
sDefaultWorldspaceId is a StringRefId to be able to getvalue easily.
2023-05-12 22:05:53 +02:00
florent.teppe
141878f30d
int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
...
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00