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Drop NIF root node transformation for Skyrim models the same way as for Morrowind models.
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@ -119,7 +119,7 @@ namespace Nif
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readRecordList(nif, effects);
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// FIXME: stopgap solution until we figure out what Oblivion does if it does anything
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW)
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW && nif->getVersion() < NIFFile::NIFVersion::VER_BGS)
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return;
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// Discard transformations for the root node, otherwise some meshes
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