scrawl
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4a26909172
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Fixes #1159: Don't allow quick keys menu in chargen
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2014-02-05 12:15:49 +01:00 |
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scrawl
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1deb0a7cdf
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Savegame dialog: Set key focus to editbox
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2014-02-01 18:42:01 +01:00 |
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Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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2014-02-01 18:16:32 +01:00 |
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scrawl
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39d86a9468
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Improvements to smooth NPC steering
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2014-01-31 04:43:29 +01:00 |
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scrawl
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03cf383be7
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
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2014-01-24 18:28:35 +01:00 |
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mrcheko
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87e83a92f8
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refactoring of setting an attack type
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2014-01-23 23:14:20 +02:00 |
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scrawl
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d01f89b153
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Rewrite some awful code
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2014-01-11 00:24:21 +01:00 |
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scrawl
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d7f69205f6
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Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes
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2014-01-09 00:06:24 +01:00 |
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scrawl
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098f9712f1
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
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scrawl
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62774fcc4a
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Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
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2014-01-06 00:23:17 +01:00 |
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scrawl
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c004fb778f
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
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scrawl
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1b96c5d266
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Console improvements: Show scrollbar, allow copying text from the history
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2014-01-04 05:13:53 +01:00 |
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scrawl
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09d491d1ba
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
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scrawl
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c0fbcf413f
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Use the playermagic and playerfighting control switches
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2014-01-03 22:44:35 +01:00 |
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scrawl
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899214a906
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Use fVanityDelay
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2014-01-02 00:13:23 +01:00 |
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scrawl
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04f9f7af56
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Closes #990: Add option to unlock mouse cursor when in any menu
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2013-12-29 00:58:48 +01:00 |
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scrawl
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d09a86e208
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Issue #1018: Don't allow view mode switching while performing an action
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2013-12-27 00:36:06 +01:00 |
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mrcheko
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f50ff0b1c4
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reworked http://bugs.openmw.org/issues/428
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2013-12-16 15:40:47 +02:00 |
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mrcheko
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fd9f8c34f6
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bug fix http://bugs.openmw.org/issues/428
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2013-12-15 18:50:25 +02:00 |
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Marc Zinnschlag
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030c733e2d
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Merge branch 'master' into savedgame
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
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2013-12-07 12:27:06 +01:00 |
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scrawl
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bcf61331ab
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Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
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2013-11-29 20:06:54 +01:00 |
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scrawl
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7f735c2c4c
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
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Marc Zinnschlag
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a19242b4ec
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fixed expression in if statement
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2013-11-16 19:31:35 +01:00 |
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vorenon
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b2d2a3dd17
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Closing message boxes with numpad enter
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2013-11-16 19:15:47 +00:00 |
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Marc Zinnschlag
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f19973450f
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moved exit game flag from Environment to StateManager
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2013-11-16 11:07:23 +01:00 |
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scrawl
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d619d0fa25
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Don't grab the cursor while the console is opened
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2013-11-15 03:39:25 +01:00 |
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scrawl
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c3d9bc31bb
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Fix exiting OpenMW via the window close button (regression)
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2013-11-05 03:02:28 +01:00 |
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scrawl
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4f35fd8184
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Removed a workaround from Renderer, some cleanup
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2013-10-30 13:05:28 +01:00 |
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scrawl
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3a3f2a37c8
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Add cut, copy & paste of text
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2013-10-17 12:47:49 +02:00 |
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Marc Zinnschlag
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0f1c4cb00e
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cleanup
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2013-09-23 15:34:52 +02:00 |
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Berulacks
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91d7291c0c
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Switched to using proper enums as opposed to ints.
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2013-09-23 08:31:36 -04:00 |
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Berulacks
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0c518fb047
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Replaced tabs with spaces.
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2013-09-23 07:36:50 -04:00 |
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Berulacks
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c423479f20
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Fixed bug #887
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2013-09-23 07:31:14 -04:00 |
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Xethik
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58bb0b8773
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Bug #907
Added a check to make sure playerview is allowed when attempting to scroll, locking out zooming before character creation.
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2013-09-20 21:26:12 -04:00 |
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scrawl
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d3d6dfbde8
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Refactored loading screen
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
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2013-08-27 15:48:13 +02:00 |
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Chris Robinson
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eab4e09566
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Handle the pick/probe in the character controller
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2013-08-06 19:48:59 -07:00 |
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Emanuel Guevel
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71da2f0a12
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Do not allow magic/combat stance unless magic/inventory window are accessible
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2013-08-04 00:21:27 +02:00 |
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scrawl
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f1f6336a4a
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Fixed screenshot keybinding, and make it bindable
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2013-07-31 20:24:44 +02:00 |
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Sebastian Wick
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7b40e57ba1
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
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scrawl
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6164e5bae6
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Restored window resizing
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2013-07-29 02:32:08 +02:00 |
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Marc Zinnschlag
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ec575200e3
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Merge remote-tracking branch 'gus/MeleeCombat2'
Conflicts:
apps/openmw/mwrender/animation.cpp
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2013-07-23 09:12:23 +02:00 |
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Kolzi
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1b7966ca27
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Can zoom in and out in third person view.
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2013-07-19 16:12:01 +02:00 |
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scrawl
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91e95e1404
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Use the correct slash, chop or thrust animation
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2013-07-16 23:32:41 +02:00 |
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scrawl
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9536b5050b
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Fixes weapon input to use A_Use instead of hardcoding to mouse button
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2013-07-16 16:25:41 +02:00 |
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gus
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ee47e99dad
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into MeleeCombat2
Conflicts:
apps/openmw/mwmechanics/character.cpp
apps/openmw/mwmechanics/character.hpp
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2013-07-16 11:40:19 +01:00 |
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gus
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f7b711aabe
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bugfix
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2013-07-15 16:37:32 +01:00 |
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vorenon
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66eb82b363
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oops again
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2013-07-15 02:26:22 +02:00 |
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vorenon
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33779ae23c
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oops
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2013-07-15 02:23:18 +02:00 |
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vorenon
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d4739a451a
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added ability to close container windows with the activation key
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2013-07-15 02:18:24 +02:00 |
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gus
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3947f44aa3
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Porting old work
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2013-07-13 22:24:52 +01:00 |
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