Marc Zinnschlag
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3e97943e06
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Merge remote-tracking branch 'scrawl/includes'
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2013-03-03 15:37:13 +01:00 |
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Marc Zinnschlag
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5595675664
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Merge remote-tracking branch 'scrawl/effects'
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2013-03-03 15:33:23 +01:00 |
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scrawl
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05bd94effb
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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2013-03-03 15:14:20 +01:00 |
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scrawl
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002830e13b
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Make sure render textures are inactive when in a cell without water
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2013-03-03 15:11:45 +01:00 |
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scrawl
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867b22ce19
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Fix a terrain glitch
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2013-03-03 15:11:19 +01:00 |
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scrawl
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11f21a1988
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Weather update should be before renderer update
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2013-03-03 15:10:40 +01:00 |
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gus
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5951abfae2
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fix some script instructions
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2013-03-03 13:59:38 +00:00 |
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gus
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7fb2ff18a3
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Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public)
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2013-03-03 13:06:45 +00:00 |
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gus
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e1882dce32
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correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived.
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2013-03-03 13:02:41 +00:00 |
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scrawl
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9a84f6744f
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Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
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2013-03-03 13:11:02 +01:00 |
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scrawl
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6037c44ea6
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Fix ingredient effect display
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2013-03-03 12:41:57 +01:00 |
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scrawl
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6f05c4229f
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
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scrawl
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8e05c4159d
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Magic effect icons for permanent enchantments
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2013-03-03 12:17:37 +01:00 |
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scrawl
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cf87708c1f
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Magic effect icons for spells
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2013-03-03 12:01:19 +01:00 |
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scrawl
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0f6fd80294
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
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2013-03-03 11:02:38 +01:00 |
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graffy76
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eb90bd71ba
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Fixed triggering confirmation messages boxes when more than one view is
open.
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2013-03-02 21:34:55 -06:00 |
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Pieter van der Kloet
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0a6e3701ab
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Made the Play page use a .ui file too
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2013-03-03 01:49:41 +01:00 |
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Pieter van der Kloet
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f2193bb1ba
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Made the mainwindow use a .ui file and removed the stylesheet
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2013-03-03 00:48:09 +01:00 |
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Pieter van der Kloet
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2b6bb9657b
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Added Qt Designer .ui files
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2013-03-02 23:49:31 +01:00 |
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Pieter van der Kloet
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a3c5c868ec
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Merge remote-tracking branch 'upstream/master' into launcherui
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2013-03-02 23:01:53 +01:00 |
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Nathan Jeffords
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109dff2d29
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renamed high level NIF files...
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2013-03-02 13:23:09 -08:00 |
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k1ll
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dde43e8c87
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Some cleanup
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2013-03-02 21:46:31 +01:00 |
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graffy76
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bf6c855e6d
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Final changes to implement save-on-close features
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2013-03-02 12:49:26 -06:00 |
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Nathan Jeffords
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d3c1f5e7b2
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renamed low-level NIF related files and include guards to conform to naming convention
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2013-03-02 10:46:12 -08:00 |
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k1ll
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9acd4061cc
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Fix dangling static references in mShared
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2013-03-02 17:04:17 +01:00 |
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graffy76
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9193ddc9d3
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Merge branch 'master' into saveOnClose
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2013-03-02 09:24:42 -06:00 |
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graffy76
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a2e36594c9
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Completed "abort save on close" feature
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2013-03-02 09:22:44 -06:00 |
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graffy76
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f85be6a744
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80% complete save-on-close feature
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2013-03-02 07:57:41 -06:00 |
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scrawl
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e1957e4ee9
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Potion effects should be hidden until discovered
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2013-03-02 13:34:26 +01:00 |
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Marc Zinnschlag
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0f4f91605a
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some cleanup
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2013-03-02 11:19:48 +01:00 |
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Marc Zinnschlag
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401903c9ce
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Merge remote-tracking branch 'lazydev/master'
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2013-03-02 11:11:41 +01:00 |
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lazydev
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ccb7ed93b3
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fix for https://bugs.openmw.org/issues/593
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2013-03-02 03:54:25 +04:00 |
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Marc Zinnschlag
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3961fb36d4
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Merge remote-tracking branch 'chris/transparency-fixes'
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2013-03-01 23:18:35 +01:00 |
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Chris Robinson
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e6b547b9ba
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Merge remote-tracking branch 'zini/master' into transparency-fixes
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2013-03-01 13:32:30 -08:00 |
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scrawl
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ef1678e47e
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Oops, rotation center should be dynamic
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2013-03-01 22:32:02 +01:00 |
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Chris Robinson
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238a8feb18
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Fix transparency checks
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2013-03-01 13:27:25 -08:00 |
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scrawl
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d8f2d0195a
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Got rid of the texture rotation hack by rendering the cursor manually.
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2013-03-01 18:45:52 +01:00 |
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scrawl
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1d988676fe
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Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this.
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2013-02-28 22:56:29 +01:00 |
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Chris Robinson
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1168f15361
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Don't disable depth writes when blending is enabled
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2013-02-28 12:17:58 -08:00 |
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scrawl
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b7ab12e7cf
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Workaround to prevent the map drawing on top of the world button
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2013-02-28 21:12:13 +01:00 |
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scrawl
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3efbb5e728
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Don't try to render a map in empty cells
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2013-02-28 20:27:35 +01:00 |
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Marc Zinnschlag
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038c5c3e82
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Merge remote-tracking branch 'mikesc/bug574'
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2013-02-28 20:21:38 +01:00 |
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Michal Sciubidlo
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3df34fb5cc
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fix bug 574
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2013-02-28 19:52:32 +01:00 |
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vorenon
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c9a701cfa1
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Removed the 3 dots after the load text.
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2013-02-28 19:25:18 +01:00 |
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vorenon
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f66f67eaa1
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Loading text uses now the corresponding GMSTs
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2013-02-28 17:54:42 +01:00 |
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vorenon
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a6fb58bc59
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Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell"
This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior"
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2013-02-28 16:31:24 +01:00 |
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vorenon
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d4aa33b9a7
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Removing the unloading cells part instead of just commenting them.
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2013-02-28 15:58:03 +01:00 |
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vorenon
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ffd96c7715
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Removed "Unloading Cell..." text from loading screen
OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads.
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2013-02-28 13:19:05 +01:00 |
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Chris Robinson
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bfe80bb8dc
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Avoid duplicating skeletons due to casing issues
Manually created resource names are apparently always case sensitive, causing
some skeletons to get loaded multiple times.
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2013-02-27 12:33:36 -08:00 |
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Marc Zinnschlag
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ce1310614c
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Merge remote-tracking branch 'potatoesmaster/pinned'
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2013-02-27 17:37:04 +01:00 |
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