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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00

4366 Commits

Author SHA1 Message Date
Marc Zinnschlag
3e97943e06 Merge remote-tracking branch 'scrawl/includes' 2013-03-03 15:37:13 +01:00
Marc Zinnschlag
5595675664 Merge remote-tracking branch 'scrawl/effects' 2013-03-03 15:33:23 +01:00
scrawl
05bd94effb Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 2013-03-03 15:14:20 +01:00
scrawl
002830e13b Make sure render textures are inactive when in a cell without water 2013-03-03 15:11:45 +01:00
scrawl
867b22ce19 Fix a terrain glitch 2013-03-03 15:11:19 +01:00
scrawl
11f21a1988 Weather update should be before renderer update 2013-03-03 15:10:40 +01:00
gus
5951abfae2 fix some script instructions 2013-03-03 13:59:38 +00:00
gus
7fb2ff18a3 Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public) 2013-03-03 13:06:45 +00:00
gus
e1882dce32 correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived. 2013-03-03 13:02:41 +00:00
scrawl
9a84f6744f Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
scrawl
6037c44ea6 Fix ingredient effect display 2013-03-03 12:41:57 +01:00
scrawl
6f05c4229f Implemented potion & ingredient effect stacking 2013-03-03 12:41:37 +01:00
scrawl
8e05c4159d Magic effect icons for permanent enchantments 2013-03-03 12:17:37 +01:00
scrawl
cf87708c1f Magic effect icons for spells 2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
graffy76
eb90bd71ba Fixed triggering confirmation messages boxes when more than one view is
open.
2013-03-02 21:34:55 -06:00
Pieter van der Kloet
0a6e3701ab Made the Play page use a .ui file too 2013-03-03 01:49:41 +01:00
Pieter van der Kloet
f2193bb1ba Made the mainwindow use a .ui file and removed the stylesheet 2013-03-03 00:48:09 +01:00
Pieter van der Kloet
2b6bb9657b Added Qt Designer .ui files 2013-03-02 23:49:31 +01:00
Pieter van der Kloet
a3c5c868ec Merge remote-tracking branch 'upstream/master' into launcherui 2013-03-02 23:01:53 +01:00
Nathan Jeffords
109dff2d29 renamed high level NIF files... 2013-03-02 13:23:09 -08:00
k1ll
dde43e8c87 Some cleanup 2013-03-02 21:46:31 +01:00
graffy76
bf6c855e6d Final changes to implement save-on-close features 2013-03-02 12:49:26 -06:00
Nathan Jeffords
d3c1f5e7b2 renamed low-level NIF related files and include guards to conform to naming convention 2013-03-02 10:46:12 -08:00
k1ll
9acd4061cc Fix dangling static references in mShared 2013-03-02 17:04:17 +01:00
graffy76
9193ddc9d3 Merge branch 'master' into saveOnClose 2013-03-02 09:24:42 -06:00
graffy76
a2e36594c9 Completed "abort save on close" feature 2013-03-02 09:22:44 -06:00
graffy76
f85be6a744 80% complete save-on-close feature 2013-03-02 07:57:41 -06:00
scrawl
e1957e4ee9 Potion effects should be hidden until discovered 2013-03-02 13:34:26 +01:00
Marc Zinnschlag
0f4f91605a some cleanup 2013-03-02 11:19:48 +01:00
Marc Zinnschlag
401903c9ce Merge remote-tracking branch 'lazydev/master' 2013-03-02 11:11:41 +01:00
lazydev
ccb7ed93b3 fix for https://bugs.openmw.org/issues/593 2013-03-02 03:54:25 +04:00
Marc Zinnschlag
3961fb36d4 Merge remote-tracking branch 'chris/transparency-fixes' 2013-03-01 23:18:35 +01:00
Chris Robinson
e6b547b9ba Merge remote-tracking branch 'zini/master' into transparency-fixes 2013-03-01 13:32:30 -08:00
scrawl
ef1678e47e Oops, rotation center should be dynamic 2013-03-01 22:32:02 +01:00
Chris Robinson
238a8feb18 Fix transparency checks 2013-03-01 13:27:25 -08:00
scrawl
d8f2d0195a Got rid of the texture rotation hack by rendering the cursor manually. 2013-03-01 18:45:52 +01:00
scrawl
1d988676fe Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this. 2013-02-28 22:56:29 +01:00
Chris Robinson
1168f15361 Don't disable depth writes when blending is enabled 2013-02-28 12:17:58 -08:00
scrawl
b7ab12e7cf Workaround to prevent the map drawing on top of the world button 2013-02-28 21:12:13 +01:00
scrawl
3efbb5e728 Don't try to render a map in empty cells 2013-02-28 20:27:35 +01:00
Marc Zinnschlag
038c5c3e82 Merge remote-tracking branch 'mikesc/bug574' 2013-02-28 20:21:38 +01:00
Michal Sciubidlo
3df34fb5cc fix bug 574 2013-02-28 19:52:32 +01:00
vorenon
c9a701cfa1 Removed the 3 dots after the load text. 2013-02-28 19:25:18 +01:00
vorenon
f66f67eaa1 Loading text uses now the corresponding GMSTs 2013-02-28 17:54:42 +01:00
vorenon
a6fb58bc59 Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell"
This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior"
2013-02-28 16:31:24 +01:00
vorenon
d4aa33b9a7 Removing the unloading cells part instead of just commenting them. 2013-02-28 15:58:03 +01:00
vorenon
ffd96c7715 Removed "Unloading Cell..." text from loading screen
OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads.
2013-02-28 13:19:05 +01:00
Chris Robinson
bfe80bb8dc Avoid duplicating skeletons due to casing issues
Manually created resource names are apparently always case sensitive, causing
some skeletons to get loaded multiple times.
2013-02-27 12:33:36 -08:00
Marc Zinnschlag
ce1310614c Merge remote-tracking branch 'potatoesmaster/pinned' 2013-02-27 17:37:04 +01:00