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Merge remote-tracking branch 'chris/transparency-fixes'
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commit
3961fb36d4
@ -31,20 +31,18 @@ ActivatorAnimation::ActivatorAnimation(const MWWorld::Ptr &ptr)
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Ogre::Entity *ent = mEntityList.mEntities[i];
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bool transparent = false;
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for (unsigned int j=0;j < ent->getNumSubEntities() && !transparent; ++j)
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for(unsigned int j=0;!transparent && j < ent->getNumSubEntities(); ++j)
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{
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Ogre::MaterialPtr mat = ent->getSubEntity(j)->getMaterial();
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Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
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while (techIt.hasMoreElements() && !transparent)
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while(!transparent && techIt.hasMoreElements())
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{
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Ogre::Technique* tech = techIt.getNext();
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Ogre::Technique::PassIterator passIt = tech->getPassIterator();
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while (passIt.hasMoreElements() && !transparent)
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while(!transparent && passIt.hasMoreElements())
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{
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Ogre::Pass* pass = passIt.getNext();
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if (pass->getDepthWriteEnabled() == false)
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transparent = true;
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transparent = pass->isTransparent();
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}
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}
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}
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@ -32,20 +32,18 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr &ptr)
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ent->setVisibilityFlags(RV_Actors);
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bool transparent = false;
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for (unsigned int j=0;j < ent->getNumSubEntities() && !transparent; ++j)
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for(unsigned int j=0;!transparent && j < ent->getNumSubEntities(); ++j)
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{
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Ogre::MaterialPtr mat = ent->getSubEntity(j)->getMaterial();
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Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
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while (techIt.hasMoreElements() && !transparent)
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while(!transparent && techIt.hasMoreElements())
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{
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Ogre::Technique* tech = techIt.getNext();
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Ogre::Technique::PassIterator passIt = tech->getPassIterator();
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while (passIt.hasMoreElements() && !transparent)
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while(!transparent && passIt.hasMoreElements())
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{
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Ogre::Pass* pass = passIt.getNext();
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if (pass->getDepthWriteEnabled() == false)
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transparent = true;
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transparent = pass->isTransparent();
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}
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}
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}
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@ -107,19 +107,18 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor
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base->setVisibilityFlags(mVisibilityFlags);
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bool transparent = false;
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for(unsigned int j=0;j < base->getNumSubEntities();++j)
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for(unsigned int j=0;!transparent && j < base->getNumSubEntities();++j)
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{
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Ogre::MaterialPtr mat = base->getSubEntity(j)->getMaterial();
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Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
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while (techIt.hasMoreElements())
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while(!transparent && techIt.hasMoreElements())
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{
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Ogre::Technique* tech = techIt.getNext();
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Ogre::Technique::PassIterator passIt = tech->getPassIterator();
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while (passIt.hasMoreElements())
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while(!transparent && passIt.hasMoreElements())
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{
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Ogre::Pass* pass = passIt.getNext();
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if (pass->getDepthWriteEnabled() == false)
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transparent = true;
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transparent = pass->isTransparent();
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}
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}
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}
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@ -322,8 +321,26 @@ NifOgre::EntityList NpcAnimation::insertBoundedPart(const std::string &mesh, int
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std::vector<Ogre::Entity*> &parts = entities.mEntities;
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for(size_t i = 0;i < parts.size();i++)
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{
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parts[i]->setVisibilityFlags(mVisibilityFlags);
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parts[i]->getUserObjectBindings().setUserAny(Ogre::Any(group));
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parts[i]->setVisibilityFlags(mVisibilityFlags);
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bool transparent = false;
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for(unsigned int j=0;!transparent && j < parts[i]->getNumSubEntities();++j)
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{
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Ogre::MaterialPtr mat = parts[i]->getSubEntity(j)->getMaterial();
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Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
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while(!transparent && techIt.hasMoreElements())
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{
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Ogre::Technique* tech = techIt.getNext();
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Ogre::Technique::PassIterator passIt = tech->getPassIterator();
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while(!transparent && passIt.hasMoreElements())
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{
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Ogre::Pass* pass = passIt.getNext();
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transparent = pass->isTransparent();
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}
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}
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}
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parts[i]->setRenderQueueGroup(transparent ? RQG_Alpha : RQG_Main);
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}
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if(entities.mSkelBase)
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{
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@ -130,23 +130,21 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh, bool
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mBounds[ptr.getCell()].merge(bounds);
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bool transparent = false;
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for(size_t i = 0;i < entities.mEntities.size();i++)
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for(size_t i = 0;!transparent && i < entities.mEntities.size();i++)
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{
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Ogre::Entity *ent = entities.mEntities[i];
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for (unsigned int i=0; i<ent->getNumSubEntities(); ++i)
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for(unsigned int i=0;!transparent && i < ent->getNumSubEntities(); ++i)
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{
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Ogre::MaterialPtr mat = ent->getSubEntity(i)->getMaterial();
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Ogre::Material::TechniqueIterator techIt = mat->getTechniqueIterator();
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while (techIt.hasMoreElements())
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while(!transparent && techIt.hasMoreElements())
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{
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Ogre::Technique* tech = techIt.getNext();
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Ogre::Technique::PassIterator passIt = tech->getPassIterator();
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while (passIt.hasMoreElements())
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while(!transparent && passIt.hasMoreElements())
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{
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Ogre::Pass* pass = passIt.getNext();
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if (pass->getDepthWriteEnabled() == false)
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transparent = true;
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transparent = pass->isTransparent();
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}
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}
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}
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@ -710,8 +710,6 @@ static Ogre::String getMaterial(const Nif::NiTriShape *shape, const Ogre::String
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blend_mode += getBlendFactor((alphaFlags>>1)&0xf);
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blend_mode += " ";
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blend_mode += getBlendFactor((alphaFlags>>5)&0xf);
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instance->setProperty("depth_write", sh::makeProperty(new sh::StringValue("off")));
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instance->setProperty("scene_blend", sh::makeProperty(new sh::StringValue(blend_mode)));
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}
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else
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@ -729,6 +727,7 @@ static Ogre::String getMaterial(const Nif::NiTriShape *shape, const Ogre::String
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instance->setProperty("transparent_sorting", sh::makeProperty(new sh::StringValue(((alphaFlags>>13)&1) ?
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"off" : "on")));
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sh::Factory::getInstance()._ensureMaterial(matname, "Default");
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return matname;
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}
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