Jeffrey Haines
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401d21b4ee
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getBaseGold implemented in MWWorld::Class for NPC and Creature
Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
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2014-03-28 14:21:38 -04:00 |
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cc9cii
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43757efdc4
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Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however.
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2014-03-16 08:09:14 +11:00 |
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Marc Zinnschlag
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367919200f
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
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Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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2014-02-01 18:16:32 +01:00 |
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Marc Zinnschlag
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5b04c10e1d
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added creature/NPC state to saved games (only container/inventory for now)
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2014-02-01 17:36:23 +01:00 |
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scrawl
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16f5f5862d
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Feature #956: Implement blocking melee attacks
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2014-01-21 23:25:24 +01:00 |
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scrawl
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589fbbd871
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
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scrawl
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149d77dedf
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Feature #960: Add knockdown and hit recovery for creatures
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2014-01-17 17:41:16 +01:00 |
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scrawl
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805843d7ff
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Closes #1086: Implement blood effects
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2014-01-17 11:27:13 +01:00 |
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scrawl
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ea8f60eddf
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Implement movement speed formula for creatures. Still moving a bit too slow.
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2014-01-15 16:30:16 +01:00 |
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scrawl
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d544551f61
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
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2014-01-15 15:50:45 +01:00 |
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scrawl
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ce013315ba
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Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
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2014-01-05 16:09:06 +01:00 |
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Chris Robinson
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54f91d4b3a
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Implement hand-to-hand attacks
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2013-07-28 06:48:25 -07:00 |
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Chris Robinson
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bec420c69b
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Add Class::onHit for creatures
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2013-07-26 10:50:23 -07:00 |
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Chris Robinson
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92cc566fdc
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Rename the Class::attack method to Class::hit
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2013-07-25 00:30:01 -07:00 |
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Chris Robinson
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0c8d4d9be2
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Add beginnings of melee hits
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2013-07-24 02:51:42 -07:00 |
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Chris Robinson
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9ea6b22a83
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Handle soundgen animation keys
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2013-07-17 23:58:21 -07:00 |
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scrawl
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0c7f48ec8a
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Implement movement for creatures (formula is a stub)
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2013-05-27 18:03:06 +02:00 |
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scrawl
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8a3d3f954b
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NPC/creature persistence flag
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2013-05-16 18:50:26 +02:00 |
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scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
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scrawl
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ebaf80d539
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Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
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2013-04-03 23:55:57 +02:00 |
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scrawl
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95e1cdc07d
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Move getArmorRating to MWWorld::Class.
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2013-03-17 22:29:12 +01:00 |
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Chris Robinson
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efca5ded47
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Clean up some header includes to reduce nesting
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2013-01-05 21:12:08 -08:00 |
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Marc Zinnschlag
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ed3641b214
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Issue #68: check for essential actors
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2012-10-27 13:33:54 +02:00 |
|
greye
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d6150b7482
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high-level implementation, unstable
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2012-07-30 23:28:14 +04:00 |
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greye
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26595f22f6
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float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
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2012-07-26 16:14:11 +04:00 |
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greye
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e7666d3a7f
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move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
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2012-07-25 20:31:39 +04:00 |
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greye
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6a3a728a56
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Class::getModel implementation
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2012-07-25 20:31:39 +04:00 |
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guidoj
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0549e949ba
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
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Marc Zinnschlag
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36885b2e40
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Issue #176: removed enable/disable functions from Creature, Npc and Light
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2012-05-25 17:04:33 +02:00 |
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scrawl
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e9ea1fba4e
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fixed typo getCapacity method
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2012-05-15 22:31:52 +02:00 |
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Marc Zinnschlag
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7e00fea18b
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added getEncumbrance function
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2012-05-15 21:34:00 +02:00 |
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Marc Zinnschlag
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c6493fb133
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added getCapacity function
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2012-05-15 21:17:00 +02:00 |
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scrawl
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1b5bfc52a1
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Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
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2012-04-24 02:02:03 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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scrawl
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cdd4d83d9e
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moved the tooltip info to the appropriate MWWorld::Class classes
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2012-04-16 22:58:16 +02:00 |
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Marc Zinnschlag
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f2972b1ca0
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turned ContainerStore from a template into a simple struct
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2012-01-28 11:45:55 +01:00 |
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Marc Zinnschlag
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aa87bd4030
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replaced creature stats in ref data with new custom data implementation
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2012-01-26 11:35:47 +01:00 |
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Jason Hooks
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7bd911b401
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Problems with handles
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2011-11-24 23:13:34 -05:00 |
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Jason Hooks
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16ff2a7a1b
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Changing to Actors;NPCAnimation;CreatureAnimation
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2011-11-24 01:48:54 -05:00 |
|
Jason Hooks
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bc58ef28cd
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Made corrections
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2011-11-12 15:58:22 -05:00 |
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Jason Hooks
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c7dadec840
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Updating the rest of mwclass
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2011-11-11 23:01:12 -05:00 |
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Marc Zinnschlag
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2cfe5f0697
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Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-18 09:25:07 +02:00 |
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Marc Zinnschlag
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d57c984517
|
added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived
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2010-08-14 11:27:13 +02:00 |
|
Marc Zinnschlag
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967f85875d
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
|
Marc Zinnschlag
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2acfe22975
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added test for actor ID
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2010-08-08 14:28:35 +02:00 |
|
Marc Zinnschlag
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7afc8ffd2e
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Merge branch 'container'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
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2010-08-07 20:33:07 +02:00 |
|
Marc Zinnschlag
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09c42589cc
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implemented npc/creature activation (enters dialog gui mode for now)
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2010-08-06 18:15:46 +02:00 |
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Marc Zinnschlag
|
10a63b10b5
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Merge branch 'master' into container
Conflicts:
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/container.hpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-06 14:37:53 +02:00 |
|
Marc Zinnschlag
|
7a313f24ab
|
integrated activation into script system
|
2010-08-05 15:40:03 +02:00 |
|