cc9cii
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37f0c253f6
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For compiling with MSVC 2012
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2014-06-12 07:04:57 +10:00 |
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scrawl
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7721e54191
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Use descriptive names for save files and character folders (Fixes #1449)
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2014-06-10 00:22:00 +02:00 |
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scrawl
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996e49c534
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Change CharacterManager to use list instead of vector
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
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2014-06-02 20:24:35 +02:00 |
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scrawl
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7a0aeeaa38
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Allow to delete savegames (shift + click)
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2014-04-28 20:57:45 +02:00 |
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Marc Zinnschlag
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616e3aa32f
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store content file list in saved games and reject saved games not matching the current game
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2013-11-25 13:00:05 +01:00 |
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Marc Zinnschlag
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e3670cff8a
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improved character selection logic
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2013-11-24 16:58:41 +01:00 |
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Marc Zinnschlag
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18a3b38fb4
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when scanning saved game directory, reject characters without a valid saved game
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2013-11-24 14:42:58 +01:00 |
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Marc Zinnschlag
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c165894869
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load saved game record
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2013-11-21 12:24:24 +01:00 |
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Marc Zinnschlag
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cbbdf390ad
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added function for inspection of saved characters and character slots
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2013-11-21 11:10:18 +01:00 |
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Marc Zinnschlag
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e938c5a0ee
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changed character creation logic (create on save instead of on new game)
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2013-11-21 10:20:50 +01:00 |
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Marc Zinnschlag
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5e64888227
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added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
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2013-11-19 15:38:26 +01:00 |
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