scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
2014-03-27 19:10:15 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
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Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
gugus
3060fbee60
TravelGUI, not completly finished.
2012-09-26 18:30:47 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
a96ed6ac61
splash screens on startup
2012-09-12 19:15:29 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
scrawl
fab4cfecb1
some unfinished work on quick keys window
2012-08-26 10:52:06 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
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Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
2012-05-22 21:40:42 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
scrawl
9fc1138a87
opening, closing and taking books/scrolls works
2012-05-03 05:26:05 +02:00
gugus
78c8a22cd1
more clean up. The container GUI shows up now
2012-04-15 19:32:41 +02:00
gugus
bc51ba5a38
Add the journal window (J key). It's still not in the right position.
2011-11-28 16:51:11 +01:00
Sebastian Wick
5db8e8c449
InterMessageBox game mode
2011-06-19 19:10:44 +02:00
Jan Borsodi
b364d47b0b
Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
...
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
2010-10-10 01:50:19 +02:00
Jan Borsodi
1907aeb6c6
The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
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At some point the gui mode code should be moved to a class that handles all game mode (engine?).
2010-09-15 14:48:19 +02:00