uramer
9cce2e39ba
Merge branch 'master' into menuscripts
2024-01-27 15:45:31 +01:00
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
2024-01-26 21:39:33 +00:00
Alexei Kotov
ad64c71753
Correct MaxNumberRipples and Timescale Clouds validation categories
2024-01-26 17:12:58 +03:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
2024-01-24 22:19:03 +01:00
elsid
9279138fb0
Accept normalized path by VFS::Manager functions
2024-01-24 21:52:49 +01:00
elsid
d549cfd66b
Check path for being normalized
2024-01-24 21:52:49 +01:00
elsid
199d97d32a
Use forward declaration for VFS::Manager
2024-01-24 21:52:48 +01:00
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
2024-01-24 18:31:04 +01:00
jvoisin
940856b774
Merge branch 'ba2ext' into 'master'
...
Make BA2 extension hash calculation safer (#7784 )
Closes #7784
See merge request OpenMW/openmw!3799
2024-01-23 21:02:17 +00:00
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
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Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Alexei Kotov
84ab7afd44
Make BA2 extension hash calculation safer ( #7784 )
2024-01-21 23:03:37 +03:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
psi29a
0ad5829e5d
Merge branch 'move_components' into 'master'
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Move local variables in components
See merge request OpenMW/openmw!3790
2024-01-20 15:53:07 +00:00
psi29a
f7c819a118
Merge branch 'waterculling' into 'master'
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Don't use height cull callback when there's no terrain
See merge request OpenMW/openmw!3787
2024-01-20 15:52:59 +00:00
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
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Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
elsid
b96e32144c
Support lldb in crash catcher
2024-01-19 21:11:23 +01:00
elsid
0095cb604f
Handle sysctl errors without assert
2024-01-19 21:11:20 +01:00
elsid
4efc0e20a3
Report errors on handling the crash
2024-01-19 21:00:33 +01:00
elsid
acb246cbf2
Report errors on printing gdb info
2024-01-19 21:00:33 +01:00
elsid
140cc53b55
Report errors on installing crash handler
2024-01-19 21:00:33 +01:00
elsid
2ef286b27a
Make sure function handling crash does not return
2024-01-19 21:00:33 +01:00
elsid
fffc6101b7
Remove unnecessary nesting
2024-01-19 21:00:32 +01:00
elsid
55501a02c0
Define only one crashCatcherInstall function
2024-01-19 21:00:32 +01:00
elsid
fc12728d25
Move crash_switch variable to cpp file
2024-01-19 21:00:32 +01:00
elsid
8348557893
Move crash handling out of crash handler installation
2024-01-19 21:00:32 +01:00
elsid
7763fe73d8
Make it clear handled signals are always the same
2024-01-19 21:00:32 +01:00
elsid
d54bb5cb5a
Declare variables closer to where they are used
2024-01-19 21:00:29 +01:00
elsid
d6f1fbe2c9
Remove unused user info function
2024-01-19 19:22:15 +01:00
elsid
388a73376c
Use std::optional for siginfo
2024-01-19 19:22:15 +01:00
elsid
c95c8fcc36
Add missing description for SIGABRT
2024-01-19 19:22:15 +01:00
elsid
48c3268bcb
Reduce code duplication for finding signal description
2024-01-19 19:22:14 +01:00
elsid
98844a692d
Regroup crash catcher includes
2024-01-19 19:21:01 +01:00
Andrei Kortunov
87c9f395f1
Move local variables in components
2024-01-19 16:01:48 +04:00
Alexei Kotov
e997c44db6
Restore unwrapped Bullet triangle shape shallow copying
2024-01-19 12:53:35 +03:00
Alexei Kotov
ffa52dfe7c
Don't use height cull callback when there's no terrain
2024-01-19 12:24:15 +03:00
psi29a
7c14bac7c2
Merge branch 'load_save_composites' into 'master'
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Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
2024-01-19 08:31:43 +00:00
psi29a
c84386aa4b
Merge branch 'fix_navigator_update' into 'master'
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Fix navmesh update on player changing tile
See merge request OpenMW/openmw!3756
2024-01-19 08:30:22 +00:00
psi29a
6b9fd12ab7
Merge branch 'fix_ubsan_warnings' into 'master'
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Fix ubsan warnings
See merge request OpenMW/openmw!3772
2024-01-19 08:29:23 +00:00
elsid
35d9b18b4c
Add type for normalized VFS path and use for VFS::Manager file map key
...
This will reduce the number of path normalizations while more places will use
this type. In some cases it also will reduce number of temporary allocations for
new strings.
For now make conversion from and to std::string_view implicit to allow gradual
migration to this type.
2024-01-18 00:03:06 +01:00
Evil Eye
48db113149
Address feedback
2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
2024-01-16 20:56:58 +01:00
elsid
a2147d70cc
Use forward declaration for some VFS types
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This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
elsid
4d6350539c
Move FindLowestUnusedTexUnitVisitor to unnamed namespace
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It's not used anywhere except this translation unit so no need to make the
symbol available everywhere else.
2024-01-15 22:23:59 +01:00
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
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Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
2024-01-14 23:04:56 +01:00
psi29a
4f21ea2eae
Merge branch 'rm_redundant_ctors' into 'master'
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Remove redundant SizeProxy and RenderTarget constructors
See merge request OpenMW/openmw!3769
2024-01-13 09:51:10 +00:00
psi29a
8dbadd660e
Merge branch 'pregenerate_glow_textures' into 'master'
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Pregenerate glow texture names
See merge request OpenMW/openmw!3768
2024-01-13 09:50:47 +00:00
uramer
b9afd7245c
Create separate UI api tables for menu and player contexts
2024-01-13 10:13:13 +01:00
elsid
dd706aab0e
Add missing SubPass::mMinMap initialization
2024-01-13 01:08:57 +01:00
uramer
7cc0eae461
Fix Menu Lua settings reset between states
2024-01-13 00:46:24 +01:00
elsid
1bfcfaff34
Use proper naming for member variable
2024-01-12 03:40:54 +01:00