gugus
|
07d8d654cd
|
one step toward function filters and end choices.
|
2012-03-14 18:47:29 +01:00 |
|
scrawl
|
5a46d58da5
|
fully working fog of war
|
2012-03-14 17:44:19 +01:00 |
|
scrawl
|
583a25f634
|
fog of war rendering (incomplete)
|
2012-03-14 14:51:58 +01:00 |
|
Marc Zinnschlag
|
81abd97753
|
Merge remote branch 'scrawl/weather'
|
2012-03-14 09:40:22 +01:00 |
|
Marc Zinnschlag
|
010c8e6041
|
Merge remote branch 'scrawl/viewingdistance'
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2012-03-14 09:35:24 +01:00 |
|
Michael Papageorgiou
|
947288e13a
|
Merge master and rewrite around the new detection function
|
2012-03-14 00:38:44 +02:00 |
|
scrawl
|
e8267c7363
|
adjusted fog distance, prevents objects suddenly popping up on cell load
|
2012-03-13 22:14:35 +01:00 |
|
scrawl
|
8421fd2670
|
fixed a visual issue with the stars
|
2012-03-13 19:57:33 +01:00 |
|
Michael Papageorgiou
|
db9085ae59
|
Pickup sounds for weapons
|
2012-03-13 20:40:30 +02:00 |
|
Michael Papageorgiou
|
7c1475b723
|
Pickup sounds for potions, repair, gold, lights, rings
|
2012-03-13 20:01:55 +02:00 |
|
Michael Papageorgiou
|
34e18df0fe
|
Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes
|
2012-03-13 18:50:32 +02:00 |
|
scrawl
|
118250171d
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
Conflicts:
apps/openmw/mwrender/objects.cpp
|
2012-03-13 17:31:10 +01:00 |
|
scrawl
|
f46d9b094b
|
fix weather sounds sometimes playing in interiors
|
2012-03-13 17:25:07 +01:00 |
|
Michael Papageorgiou
|
6dddf8a3d5
|
Pickup sounds for armors
|
2012-03-13 18:05:38 +02:00 |
|
scrawl
|
771f920c2c
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap
|
2012-03-13 15:59:09 +01:00 |
|
Marc Zinnschlag
|
cbbc295eb6
|
implemented new equipment functions in MWClass
|
2012-03-13 15:35:06 +01:00 |
|
Marc Zinnschlag
|
c314cddb1c
|
added getEquipmentSkill function to Class hierarchy
|
2012-03-13 14:27:13 +01:00 |
|
Marc Zinnschlag
|
ea336214de
|
more inventory sanity checks
|
2012-03-13 14:04:19 +01:00 |
|
Marc Zinnschlag
|
4b73116b9d
|
added getEquipmentSlots function to MWWorld::Class hierarchy
|
2012-03-13 13:50:11 +01:00 |
|
Marc Zinnschlag
|
635b7ec6cb
|
slot system
|
2012-03-13 13:31:11 +01:00 |
|
Michael Papageorgiou
|
703e484a92
|
Doors and Containers sounds, now in 3D
|
2012-03-13 14:17:49 +02:00 |
|
Michael Papageorgiou
|
836732096e
|
Fix both relative and 3D sounds
|
2012-03-13 14:08:32 +02:00 |
|
Marc Zinnschlag
|
222b5b741e
|
Merge branch 'master' into equipment
|
2012-03-13 12:14:47 +01:00 |
|
scrawl
|
fa68be2b19
|
set map window cell name
|
2012-03-10 16:05:12 +01:00 |
|
scrawl
|
5b38b17baf
|
local map rendering (nothing to see yet, as it is not displayed in GUI)
|
2012-03-10 15:28:18 +01:00 |
|
Marc Zinnschlag
|
79158b9325
|
NPCs are using InventoryStore instead of ContainerStore from now on
|
2012-03-10 12:49:54 +01:00 |
|
Marc Zinnschlag
|
84c8cd3720
|
added InventoryStore class (doesn't do anything yet)
|
2012-03-10 12:49:27 +01:00 |
|
Marc Zinnschlag
|
5562653578
|
provisionally fill up containers on cell load
|
2012-03-10 12:36:29 +01:00 |
|
Marc Zinnschlag
|
06e0706b35
|
added fill and clear functions to container store
|
2012-03-10 12:11:07 +01:00 |
|
scrawl
|
2196e1321b
|
added weather sounds
|
2012-03-09 18:30:03 +01:00 |
|
Marc Zinnschlag
|
c259b25fcf
|
Merge remote branch 'werdanith/soundmanagerrefactor'
|
2012-03-09 17:27:11 +01:00 |
|
Michael Papageorgiou
|
6f46f2b7a0
|
SoundManager: add the ability to play non-3d looping sounds
|
2012-03-09 18:10:23 +02:00 |
|
Michael Papageorgiou
|
a309ef7b55
|
Corrected setPlaylist and added stopMusic
|
2012-03-09 03:56:29 +02:00 |
|
Michael Papageorgiou
|
44620ada86
|
SoundManager: Finish up with Task #172, plus cleanup
|
2012-03-09 03:22:16 +02:00 |
|
Michael Papageorgiou
|
ad6175c78a
|
SoundManager: Set up the priority for file look up right and take care of a corner case
|
2012-03-08 23:06:52 +02:00 |
|
gugus
|
82c6b0f92a
|
choice function. Do not work.
|
2012-03-07 18:52:27 +01:00 |
|
gugus
|
6f7752633a
|
there was no extension in the compiler context. Corrected. But Choice doesn't work.
|
2012-03-07 18:44:09 +01:00 |
|
gugus
|
39415f0b4a
|
fix compilation bug with Visual C++
|
2012-03-07 17:35:10 +01:00 |
|
Michael Papageorgiou
|
054a176c86
|
Added new FileLibrary class to handle music, this fixes a number of issues.
|
2012-03-07 17:46:51 +02:00 |
|
gugus
|
4990ba48ed
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
|
2012-03-07 09:47:46 +01:00 |
|
Marc Zinnschlag
|
3d1cbcd4e7
|
Merge remote branch 'jhooks/animperform'
|
2012-03-07 09:20:29 +01:00 |
|
Michael Papageorgiou
|
54353794e5
|
SoundManager: Completely rewrote the file management
|
2012-03-07 02:20:15 +02:00 |
|
Jason Hooks
|
39ff8d6a01
|
Compile error retry
|
2012-03-06 18:28:41 -05:00 |
|
Michael Papageorgiou
|
03ea3bb62f
|
SoundManager: first attempt at refactoring. BROKEN
|
2012-03-06 01:21:00 +02:00 |
|
Jason Hooks
|
9848b67174
|
Fixing errors
|
2012-03-05 17:46:29 -05:00 |
|
Marc Zinnschlag
|
25f5bdf7aa
|
Merge remote branch 'scrawl/weather'
|
2012-03-05 22:45:52 +01:00 |
|
scrawl
|
3ea2a9f05d
|
changeWeather bugfix
|
2012-03-05 19:13:11 +01:00 |
|
Marc Zinnschlag
|
69f0ec99f1
|
implemented dialogue scripts
|
2012-03-05 16:56:14 +01:00 |
|
Michael Papageorgiou
|
1776ede9e1
|
Broken sound path fix
|
2012-03-05 16:06:46 +02:00 |
|
Marc Zinnschlag
|
65756db49e
|
Merge remote branch 'gus/DialogueSystem' into dialogue
|
2012-03-05 11:34:16 +01:00 |
|