scrawl
5054d8e6c1
Bug #1055 : Check power use and mana before starting cast animation
2013-12-26 22:06:13 +01:00
scrawl
71d9755ef1
Bug #991 : Don't autoequip items with harmful permanent enchantments
2013-12-26 21:26:59 +01:00
Lukasz Gromanowski
900bc06d2c
Fixes #845 : NPCs hold torches during the day
...
Moved 'equipping torches at night and unequipping at day' code from Character
to Actors class.
Removed unneeded showLights method (introduced in previous commits)
from animation/npcanimation classes.
Since this commit autoEquip() method doesn't automatically equip lights.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-20 22:38:23 +01:00
scrawl
9afdf71af3
Fix crash with player->position command
2013-12-19 00:37:57 +01:00
scrawl
876fb9a899
Addition to bb4bd999ba706e : adjust position for objects placed from inventory
2013-12-19 00:11:14 +01:00
Marc Zinnschlag
c22e38f825
removing 255 content file limitation
2013-12-17 21:19:05 +01:00
Marc Zinnschlag
09fadd446b
Merge remote-tracking branch 'mrcheko/savedgame' into savedgame
2013-12-17 19:33:32 +01:00
mrcheko
f50ff0b1c4
reworked http://bugs.openmw.org/issues/428
2013-12-16 15:40:47 +02:00
scrawl
19e5978a01
Merge branch 'master' of https://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/main.cpp
2013-12-16 13:35:31 +01:00
scrawl
56893a097d
Don't stack used torches
2013-12-16 13:31:03 +01:00
Marc Zinnschlag
1cf1d49bc4
fix to content file reading error reporting in case of missing dependency
2013-12-16 11:39:24 +01:00
mrcheko
fd9f8c34f6
bug fix http://bugs.openmw.org/issues/428
2013-12-15 18:50:25 +02:00
Marc Zinnschlag
74793c1c2f
globals script cleanup; fixed potential case folding bug
2013-12-12 13:15:38 +01:00
Marc Zinnschlag
fc37c77a91
store global variables in saved game files
2013-12-12 12:19:25 +01:00
Lukasz Gromanowski
91a4d9a2eb
Fixes #845 : NPCs hold torches during the day
...
Added method in WeatherManger and World which returns true if it is night.
This method is used later in character controller to show torches
(or other sources of light) at night and hide them at day.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-10 23:48:49 +01:00
Marc Zinnschlag
b38bfe1f21
removed a redundant function for listing global variables
2013-12-10 15:22:38 +01:00
Marc Zinnschlag
51bfa5cde3
rewrote global variable storage (using ESM variant type now)
2013-12-10 15:09:58 +01:00
Marc Zinnschlag
1fdd43bbb7
removed a redundant new
2013-12-10 12:31:18 +01:00
Marc Zinnschlag
77a2179d1e
Merge remote-tracking branch 'scrawl/master'
2013-12-09 18:39:34 +01:00
scrawl
0bc3a13c0f
Break invisibility on Use or Activate
2013-12-08 23:36:37 +01:00
scrawl
5fd2df5546
Ignore invisible targets for combat AI
2013-12-08 23:21:23 +01:00
Marc Zinnschlag
1c13a9037a
save and load dynamic records
2013-12-07 13:17:28 +01:00
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Marc Zinnschlag
14eff87339
removed some junk from ESM store
2013-12-06 11:34:24 +01:00
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
a7b42b867b
more cleanup
2013-12-05 14:18:43 +01:00
Marc Zinnschlag
ce624e024b
make sure player record stays in place across cleanups
2013-12-05 14:03:25 +01:00
Marc Zinnschlag
e818d43bc3
removed an outdated typedef and some dead code
2013-12-05 13:21:26 +01:00
Marc Zinnschlag
537b2efe8e
first round of cleaning up world cleanup
2013-12-05 12:49:25 +01:00
scrawl
8391891a5b
Ignore case for content file extensions
2013-11-30 14:25:29 +01:00
scrawl
4b4025ed0f
Keep the player's CharacterController when changing cells. Fixes several glitches.
2013-11-30 11:01:45 +01:00
scrawl
bb4bd999ba
PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod.
2013-11-30 08:29:22 +01:00
scrawl
ce2d521b8f
Always apply queued movement, even when there's no duration. Fixes crash with --start="bal isra".
...
When a script disables a reference that still has movement queued, trying to apply that movement will then fail due to the reference not being in the scene. Therefore, we should make sure that movement is always applied in the frame that it's queued in.
2013-11-29 20:03:50 +01:00
scrawl
ffc885853a
Fix bolt for magic effects that don't have one specified
2013-11-29 10:39:37 +01:00
scrawl
b82ee4b44f
Fix some problems with the previous commit
2013-11-28 21:49:15 +01:00
scrawl
076cc9230b
First try at handling target magic
2013-11-28 17:31:17 +01:00
Marc Zinnschlag
5aea6ef80f
some clean up for the cleanup code
2013-11-28 11:22:34 +01:00
Marc Zinnschlag
7e2819c62e
store year in saved game profile
2013-11-28 09:27:10 +01:00
Marc Zinnschlag
b0eb5938bf
removed some redundant code
2013-11-28 09:13:54 +01:00
Marc Zinnschlag
71436b1160
changed interface for global variable access
2013-11-28 09:10:38 +01:00
scrawl
a8c838b53a
Don't list deleted refs in CellStore::foreach
2013-11-27 18:49:04 +01:00
Marc Zinnschlag
99ea63dc4a
factored out code for generating month names
2013-11-26 12:47:30 +01:00
Marc Zinnschlag
bc6fe682c9
replaced getCurrentCellName function with a more general getCellName function
2013-11-26 11:39:58 +01:00
Marc Zinnschlag
616e3aa32f
store content file list in saved games and reject saved games not matching the current game
2013-11-25 13:00:05 +01:00
scrawl
0e254aa7c7
Fix startNewGame assigning an already freed CellStore to the player Ptr supplied to WindowManager. Fixes a crash when equipping lights after starting a new game (bug 967). Side note: The inventory preview's Ptr being assigned a cell at all doesn't make sense, as that is used to determine the light setting which should be the same no matter which cell you're in.
2013-11-23 03:25:55 +01:00
scrawl
39de0510a0
Fix another case of container scripts not getting re-added
2013-11-22 02:12:37 +01:00
scrawl
829512ded4
Fix container scripts not getting re-added when the player changes cells
2013-11-22 01:02:12 +01:00
scrawl
b490e56ba1
Remove redundant setLocals (already done by ContainerStore::add)
2013-11-21 17:19:41 +01:00
scrawl
bab657fe2b
Add a utility function to add items to a ContainerStore by RefID
2013-11-21 17:14:30 +01:00
scrawl
800a2845b0
Add Bound & Summon effects (will need some adjustments later)
2013-11-21 17:14:23 +01:00