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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

3639 Commits

Author SHA1 Message Date
psi29a
dd0d66513d Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes

See merge request OpenMW/openmw!3164
2023-06-25 20:11:19 +00:00
psi29a
bb7eb0f527 Merge branch 'chargingup' into 'master'
Autocalculate enchantment costs and charges

Closes #7428

See merge request OpenMW/openmw!3152
2023-06-21 06:52:01 +00:00
Evil Eye
6e5b423d04 Fix saving skill increases 2023-06-20 20:26:08 +02:00
Evil Eye
abcebd49d2 Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
Evil Eye
bac6777fae Reduce the number of magic numbers 2023-06-18 16:21:06 +02:00
Evil Eye
e9bcad4e05 Autocalculate enchantment costs and charges 2023-06-17 22:25:47 +02:00
Mads Buvik Sandvei
698316fd2e Lua bindings for modifying active effects/spells 2023-06-17 16:34:40 +00:00
psi29a
d5f0f44afb Merge branch 'raise_lower_rank_refactor' into 'master'
Refactor raiserank and lowerrank

See merge request OpenMW/openmw!3135
2023-06-15 07:03:26 +00:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Kindi
dccf6a2b8c Refactor raiserank and lowerrank 2023-06-14 21:42:02 +08:00
Petr Mikheev
e35bf97603 Merge branch 'awildmoonappeared' into 'master'
Expose levelled creatures to Lua

See merge request OpenMW/openmw!3127
2023-06-12 15:57:59 +00:00
Evil Eye
66d9d7e585 Expose levelled creatures to Lua 2023-06-11 15:13:46 +02:00
Evil Eye
24c1909d52 Don't unlock unlocked objects now that unlock is no longer idempotent 2023-06-11 09:43:42 +02:00
Evil Eye
3c588900dd Apply elsid's suggestion and revert 3a888ef543cf2c2a2cc0fce5bff6449a76d57047 2023-06-10 22:04:14 +02:00
Evil Eye
a5b147d44d Add a clarifying comment 2023-06-08 21:56:54 +02:00
Evil Eye
da4e04522b More closely replicate Morrowind.exe's locks 2023-06-08 20:10:32 +02:00
Evil Eye
3a888ef543 Prevent a static initialization order fiasco 2023-06-08 18:35:52 +02:00
Evil Eye
65b22975c9 Remove SkillEnum 2023-06-08 18:35:50 +02:00
Evil Eye
72f8f9d1ad Replace remaining skill indices in NpcStats 2023-06-08 18:35:49 +02:00
Evil Eye
47c1569961 Use RefId key for NPC skills 2023-06-08 18:35:48 +02:00
Evil Eye
1b956521fc Reduce skill lookups by index 2023-06-08 18:35:47 +02:00
Evil Eye
16c0f0d5cc Use a regular TypedDynamicStore for ESM:Skill 2023-06-08 18:35:47 +02:00
Evil Eye
e01a3076dd Use std::array in NpcStats 2023-06-03 14:26:37 +02:00
Evil Eye
a5bb6c7d8d Use std::array in NPDTstruct52 2023-06-03 13:27:45 +02:00
Evil Eye
dd83da5eba Use std::array in FADTstruct 2023-06-03 13:11:49 +02:00
Evil Eye
7be005c9a5 Use std::array in CLDTstruct 2023-06-03 11:58:09 +02:00
Evil Eye
8a474b9807 Use std::array in RADTstruct 2023-06-03 10:45:32 +02:00
psi29a
0bb652d7ce Merge branch 'clickbait' into 'master'
Resolve Attribute GMSTs

See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
Evil Eye
08f35fe839 Add ESM::Skill::mWerewolfValue 2023-05-31 17:45:20 +02:00
Evil Eye
7b0680de5f Resolve attribute GMST members 2023-05-31 17:02:18 +02:00
Evil Eye
9c819b5705 Disallow formatting of UString 2023-05-30 17:35:26 +02:00
Evil Eye
9c60a6fa4d Replace sSkillNameIds with ESM::Skill::mName 2023-05-29 17:56:14 +02:00
florent.teppe
93e7b0d946 Terrain has a mandatory worldspace in constructor
getTerrainHeightAt takes a worldspace.

Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Evil Eye
a5e1c87fb8 Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons 2023-05-28 15:10:53 +02:00
Mads Buvik Sandvei
85a30c9ad0 Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. 2023-05-25 18:12:18 +02:00
Mads Buvik Sandvei
97ea626ba2 Clang'd 2023-05-23 19:49:47 +02:00
Mads Buvik Sandvei
4f88988131 Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type. 2023-05-23 19:44:51 +02:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
4bf23f152b Revert use of string_view to std::string for effectIdTo* methods. 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561 refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts. 2023-05-23 18:11:59 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
Evil Eye
9728024978 Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
Petr Mikheev
e53f907a53 Set CharacterController::mSmoothedSpeed to zero after teleporting. 2023-05-13 15:26:39 +02:00
Elias Howell
bf8fafa79a fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
psi29a
dacbbc1d20 Merge branch 'dehardcode_steal' into 'master'
Remove Content file check when stealing

See merge request OpenMW/openmw!2987
2023-05-02 19:45:51 +00:00
jvoisin
c7a3f43915 Minor header cleanup
This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
Tobias Tribble
2c887d82d0 Removed Content file check 2023-04-28 11:46:22 -05:00
elsid
0601d7213e
Remove ESM::RefId::sEmpty
This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy.
2023-04-26 21:15:16 +02:00
Petr Mikheev
f1beaa7b8c Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
Petr Mikheev
227a993b94 Remove createRecord functions from World because the only forward the argument to ESMStore that can be used directly. 2023-04-20 21:45:49 +02:00