Petr Mikheev
|
db72380ba9
|
Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456.
|
2021-12-15 02:38:54 +01:00 |
|
Bret Curtis
|
9336626927
|
use OPENMW_RESOURCES_ROOT instead
|
2021-12-08 14:33:49 +01:00 |
|
Bret Curtis
|
a9bf53d4ed
|
modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
|
2021-12-08 14:28:56 +01:00 |
|
Petr Mikheev
|
73821ace94
|
Update Lua docs
|
2021-11-19 20:37:21 +01:00 |
|
Petr Mikheev
|
f42badd7be
|
Dehardcode camera
|
2021-11-19 20:37:21 +01:00 |
|
Petr Mikheev
|
7087eb1a4e
|
Add built-in Lua library 'openmw_aux' that extends OpenMW Lua API
|
2021-07-09 20:48:54 +02:00 |
|
Petr Mikheev
|
b432a1a1c1
|
Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there.
|
2021-07-09 20:03:27 +02:00 |
|