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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

4317 Commits

Author SHA1 Message Date
psi29a
2be6116ef6 Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes

See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
psi29a
fd3ae0d42a Merge branch 'dehardcode_music' into 'master'
Dehardcode music

See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
651a7d569c Merge branch 'activatebooks' into 'master'
Allow NPCs to activate in-world books for the player (part of #7959)

See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
Alexei Kotov
a3bfd3a337 Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)

Closes #1415

See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid 2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds 2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type 2024-05-19 20:07:47 +02:00
Sam Hellawell
c1cd8bd900 Check collision before findInteriorPositionfindInteriorPos 2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions 2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element 2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range 2024-05-17 19:42:31 +02:00
Alexei Kotov
b8ee467d13 Allow NPCs to activate in-world books for the player (part of #7959) 2024-05-17 01:04:30 +03:00
Sam Hellawell
72dbad6fb4 Satisfy king clang 2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c Empty refid check 2024-05-16 19:38:29 +01:00
Sam Hellawell
e98c4f86d6 Remove period 2024-05-16 00:14:09 +01:00
elsid
d71b422615
Convert PositionCellGrid into a struct 2024-05-15 22:33:12 +02:00
Sam Hellawell
e1cfd46f87 Do not teleport if dest < lowest point or collision disabled, add debug log 2024-05-15 20:41:48 +01:00
Sam Hellawell
b43c7238e9 Fix infinite fall into void (#1415) 2024-05-15 05:01:58 +01:00
Zackhasacat
c63c1e69cf Lua: Add missing light flags, allow creating light record via world.createRecord 2024-05-13 14:14:44 +00:00
psi29a
919d1e366e Merge branch 'staticcollections' into 'master'
Place static collections to the scene and fix item modification record loading

See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
Alexei Kotov
29b25ffb26 Formatting 2024-05-09 17:52:34 +03:00
elsid
bad935ff34
Make a check for disabled parent recursive 2024-05-09 16:38:30 +02:00
Alexei Kotov
fd4d3b8a27 Fix item mod record loading 2024-05-09 17:29:47 +03:00
Alexei Kotov
7d979a2dfc Place ESM4 static collections to the scene 2024-05-09 17:26:27 +03:00
elsid
01166b1f26
Split ESM headers 2024-05-03 01:55:20 +02:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.

Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
psi29a
023c0f7a46 Merge branch 'vfs_normalized_path_6' into 'master'
Use normalized path for music related functions

See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
elsid
5b0eb0b5b0
Log ptr for which agent bounds are not supported
To make it easier to find what NPC or mod makes this happen.
2024-04-20 14:15:26 +02:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist 2024-04-19 22:43:20 +02:00
psi29a
b91ff634e4 Merge branch 'navmesh_queue' into 'master'
Optimize queue for navmesh async jobs

See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
psi29a
e633d2bfd4 Merge branch 'unsubscribe' into 'master'
Deregister the player before loading a new one

See merge request OpenMW/openmw!4018
2024-04-16 08:48:48 +00:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
Evil Eye
cb92d34ddd Reorder RefData members to decrease its size 2024-04-11 17:04:55 +02:00
Evil Eye
2f6acbd7da Deregister the player before loading a new one 2024-04-10 21:16:22 +02:00
elsid
ae41ebfc83
Report CellPreloader stats 2024-03-29 14:05:26 +01:00
psi29a
012d10703f Merge branch 'spellcast-refactor' into 'master'
Spellcast related Lua API + spellcasting/activespell refactor

See merge request OpenMW/openmw!3922
2024-03-25 13:50:23 +00:00
Mads Buvik Sandvei
320d8ef014 Spellcast related Lua API + spellcasting/activespell refactor 2024-03-25 13:50:23 +00:00
Alexei Kotov
24913687cd Exterior cell naming corrections
Use the ID for anonymous regions
Try to use the name of the worldspace for ESM4
2024-03-23 17:24:33 +03:00
psi29a
090e57b27c Merge branch 'esm3structs' into 'master'
Replace fixed size writeHNT calls with decomposition

See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
psi29a
ef8228f2f3 Merge branch 'fix/hardcoded-weather-meshes' into 'master'
Fix: hardcoded weather meshes, use settings instead

See merge request OpenMW/openmw!3880
2024-03-09 09:48:26 +00:00
Evil Eye
b055367b3b Track map position using MWWorld::Cell 2024-03-07 21:36:21 +01:00
Sam Hellawell
bf7819f71d fix clang format 2024-03-07 02:28:14 +00:00
Sam Hellawell
f28b3f6601 Style tweak
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Sam Hellawell
af8c2a94df Fix: hardcoded weather meshes, use settings instead
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-07 02:28:14 +00:00
Alexei Kotov
1f629b1368 Account for Hrnchamd's research in touch effect hit position calculation 2024-03-04 00:00:16 +03:00
Evil Eye
cef59e8928 Replace fixed size writeHNT calls with decomposition 2024-03-03 19:39:19 +01:00
Alexei Kotov
7a84f27eeb Properly calculate touch spell hit position (#6156)
Reorganize hit contact logic and remove dead code (distance checks, melee hit contact-relevant stuff)
2024-03-03 13:22:58 +03:00
psi29a
744cd50520 Merge branch 'decoupled-audio' into 'master'
Add option to use camera as sound listener

Closes #5944

See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00