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fix clang format
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@ -47,7 +47,8 @@ namespace MWWorld
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osg::Vec3f calculateStormDirection(const std::string& particleEffect)
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{
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osg::Vec3f stormDirection = MWWorld::Weather::defaultDirection();
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if (particleEffect == Settings::models().mWeatherashcloud.get() || particleEffect == Settings::models().mWeatherblightcloud.get())
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if (particleEffect == Settings::models().mWeatherashcloud.get()
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|| particleEffect == Settings::models().mWeatherblightcloud.get())
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{
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osg::Vec3f playerPos = MWMechanics::getPlayer().getRefData().getPosition().asVec3();
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playerPos.z() = 0;
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