1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 03:35:27 +00:00

12019 Commits

Author SHA1 Message Date
Chris Robinson
5c0a847eaf Combine some duplicate code 2015-12-13 16:51:27 -08:00
scrawl
fb9f5f8fe8 Fix typo 2015-12-14 01:36:53 +01:00
Chris Robinson
b830a413d3 Rename the texture filter options
To avoid compatibility issues with upgrading from or downgrading to older
builds.
2015-12-13 16:02:09 -08:00
Chris Robinson
646092ce3a Add warnings when loading unknown texture options 2015-12-13 15:20:59 -08:00
Chris Robinson
fb6abb53ae Simplify the in-game texture options
This makes it behave like it originally did, although the config options remain
expanded.
2015-12-13 15:02:36 -08:00
Chris Robinson
76bde5ee13 Separate and expand texture filtering options 2015-12-13 11:25:01 -08:00
scrawl
a7e0562e1c Fix improper handling of multiple AiFollow packages with the same target (Fixes #3077) 2015-12-13 17:42:11 +01:00
scrawl
64424e7262 Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
scrawl
359b0b3772 Rename for clarity 2015-12-12 22:37:23 +01:00
scrawl
18cce3a6f9 Don't reset delete flag when loading reference from a save game (Fixes #2724) 2015-12-12 22:34:59 +01:00
scrawl
850092a5e5 Store: be consistent about struct / class usage
Don't inherit a struct from a class, and vice versa.
2015-12-12 22:34:59 +01:00
Marc Zinnschlag
cf9fa0e0e9 first batch of changing over user settings usage to the new system 2015-12-12 14:49:16 +01:00
Marc Zinnschlag
0ffe4290fb workaround for MOC's lack of namespace awareness 2015-12-12 12:05:56 +01:00
Marc Zinnschlag
04a11679fb added category update function 2015-12-12 11:58:53 +01:00
Chris Robinson
f47f0a996f Stop the object's old say sound before playing the new one 2015-12-11 15:49:45 -08:00
Chris Robinson
7fc2df153a Rename stopSound/stopStream to finishSound/finishStream
Since they're also used to clean up output resources, not just stopping.
2015-12-11 15:13:14 -08:00
scrawl
cc2315a0de Minor fix 2015-12-11 16:59:13 +01:00
scrawl
b856460f86 ESMStore: fill mIds in setUp() 2015-12-11 16:55:28 +01:00
scrawl
ed27f0da25 Merge pull request #854 from kcat/master
Play NPC voices from the head position
2015-12-11 16:21:06 +01:00
Marc Zinnschlag
3a5238bebc changed the settingChanged signature to accommodate queued connections 2015-12-11 12:06:20 +01:00
Marc Zinnschlag
8245b9e439 added interface for querying settings 2015-12-11 11:50:06 +01:00
Marc Zinnschlag
31b105ad9e improved settings layout 2015-12-11 11:32:55 +01:00
Marc Zinnschlag
a907b4ab15 made Setting class non-abstract 2015-12-11 11:22:15 +01:00
Marc Zinnschlag
73ffdd5ac5 added colour settings 2015-12-11 11:15:14 +01:00
Chris Robinson
808f701013 Use the actor's Head position for Say streams 2015-12-10 17:48:45 -08:00
Chris Robinson
a47bdecac7 Add missing include
Since Ptr is used directly in the header, a forward declaration isn't good
enough.
2015-12-10 17:47:55 -08:00
Chris Robinson
a00a4bce77 Avoid some unnecessary indirection 2015-12-10 16:33:27 -08:00
scrawl
f1f82af64e Fix improper swimming animations in first person mode 2015-12-11 01:24:42 +01:00
Marc Zinnschlag
590d6eba9b added enum settings 2015-12-10 17:33:14 +01:00
Marc Zinnschlag
8050eba83b added a few comments 2015-12-10 13:33:44 +01:00
Marc Zinnschlag
b0fb6d56f1 added bool settings 2015-12-10 13:28:48 +01:00
Marc Zinnschlag
9ca5a1b647 added double settings 2015-12-10 10:58:38 +01:00
scrawl
9bc6f2d5f6 Fix water ripples 2015-12-09 20:35:51 +01:00
scrawl
57b7cac13f Merge pull request #850 from MatthewRock/fix-2952-2
Fix for bug #2952: Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
2015-12-09 20:12:45 +01:00
MatthewRock
ddd4004c95 Fix: remove space 2015-12-09 18:26:33 +01:00
MatthewRock
3b254ad631 Allows the same item to have multiple ancestors 2015-12-09 18:24:35 +01:00
scrawl
a8c287c831 Print detected game controllers to the log file 2015-12-09 14:33:02 +01:00
scrawl
bdae572264 Merge pull request #840 from scrawl/movedrefs
Object movement between cells
2015-12-09 14:10:57 +01:00
scrawl
6f98982bc2 Make sure that health is >= 1 when resurrecting the player (Fixes #2972) 2015-12-09 01:52:20 +01:00
scrawl
05f1fbf593 WindowManager: explicitely pass the ESMStore
Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.

Possibly related to Bug #2854.
2015-12-09 01:09:09 +01:00
scrawl
a699b4128a Add isInCell checks to PlaceAt and PlaceItem (Fixes #2873)
Avoids the game crashing when a script calls these functions before the player has been moved to the starting location.
2015-12-09 00:49:50 +01:00
scrawl
34f48d63f3 Apply spell absorption once per effect (Fixes #2942) 2015-12-09 00:35:54 +01:00
scrawl
bc1f7499ab Do not allow deleting the player object (Fixes #2982) 2015-12-09 00:26:39 +01:00
MatthewRock
b0e6a52595 Replace ancestor with parent 2015-12-08 22:45:16 +01:00
MatthewRock
aa721fe1f6 Fix bug 2952 with merchant and levelled items 2015-12-08 22:39:11 +01:00
scrawl
2f9b404094 InstallationPage: properly exit the QThread (Fixes #2210) 2015-12-08 21:41:35 +01:00
scrawl
1264651af7 Fix coverity defects 2015-12-08 21:12:05 +01:00
Marc Zinnschlag
c61d717e41 added integer settings 2015-12-08 17:21:58 +01:00
scrawl
e69750905a Fix gcc warning about function casts 2015-12-08 16:51:50 +01:00
scrawl
bd68ebac62 GetEffect fix 2015-12-08 15:24:02 +01:00