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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-20 10:20:50 +00:00

15 Commits

Author SHA1 Message Date
elsid
3475a166e5
Use normalized path for World::spawnEffect 2024-09-19 00:31:16 +02:00
Evil Eye
c9783344a0 Wrap all memory allocating Lua functions in protected calls 2024-08-22 22:22:28 +02:00
Mads Buvik Sandvei
cd7017e0e4 use string_view 2024-08-12 21:39:29 +02:00
Mads Buvik Sandvei
7f0f2373ea Use sol::optional for optional table instead of function overloading. 2024-08-12 21:24:50 +02:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
elsid
5c92b18875
Avoid using string_view on a temporary 2024-07-28 23:11:15 +02:00
Dave Corley
86f33cb6fe CLEANUP(animationbindings): Lowercase all input groupnames 2024-07-23 11:39:06 -05:00
Dave Corley
6eee6e9468 CLEANUP(animationbindings): camelCase all the things 2024-07-23 05:58:32 -05:00
Alexei Kotov
d226b72592 Throw on invalid bone group indices in getActiveGroup 2024-06-12 23:26:16 +03:00
elsid
37b695a0cf
Cleanup includes 2024-03-21 11:14:01 +01:00
Evil Eye
8f88838ff5 Remove dead code 2024-02-13 19:30:32 +01:00
Andrei Kortunov
292879d0fb Address Coverity Scan complaints left 2024-02-04 08:56:25 +04:00
Andrei Kortunov
225e834b88 Fix some Coverity Scan complaints 2024-02-02 09:28:19 +04:00
Mads Buvik Sandvei
36e1bdab10 Use a smaller integer type instead of dealing with casting issues. 2024-01-28 14:48:49 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00