elsid
|
cf4066751c
|
Add classes to encapsulate value guarded by mutex
|
2018-10-13 22:16:35 +03:00 |
|
elsid
|
346e9e3141
|
Add off mesh connections for doors without teleport
|
2018-10-13 22:16:33 +03:00 |
|
elsid
|
c95cea414c
|
Support water for NavMesh
|
2018-10-13 22:16:32 +03:00 |
|
elsid
|
4aba0fa85f
|
Limit number of NavMesh tiles to add by distance from player tile
|
2018-10-13 22:16:30 +03:00 |
|
elsid
|
d2fd9abd51
|
Split RecastMesh into tiles
|
2018-10-13 22:16:30 +03:00 |
|
elsid
|
c26773bd29
|
Log update NavMesh status
|
2018-10-13 22:16:29 +03:00 |
|
elsid
|
dd5f4498f6
|
Increment NavMesh revision on remove or add tile
|
2018-10-13 22:16:29 +03:00 |
|
elsid
|
ed3a255f65
|
Do not use NavMesh to find changed tiles
|
2018-10-13 22:16:28 +03:00 |
|
elsid
|
d1d034a1ec
|
Update NavMesh one by one tile in order from nearest to player
|
2018-10-13 22:16:26 +03:00 |
|
elsid
|
430ba9d7a5
|
Build NavMesh tile data only for changed tiles
|
2018-10-13 22:16:25 +03:00 |
|
elsid
|
fafba8ea0c
|
Use recastnavigation to find path
|
2018-10-13 22:16:25 +03:00 |
|