uramer
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3761e7b24e
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Pass a 0-count object to onConsume instead of the record id
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2022-06-18 11:13:54 +02:00 |
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uramer
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70eacbbefc
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onObjectActive and onItemActive Lua engine handlers
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2022-05-20 19:27:21 +00:00 |
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Petr Mikheev
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0643685ea5
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[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745)
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2022-05-13 19:14:34 +02:00 |
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Petr Mikheev
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88d09c336c
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Lua console
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2022-04-21 21:57:07 +02:00 |
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uramer
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cc6dce5443
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Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639)
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2022-02-21 19:49:00 +00:00 |
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Petr Mikheev
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47c37e5849
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Lua command object:activateBy(actor) and handler onActivate
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2022-02-01 23:42:56 +00:00 |
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Petr Mikheev
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ec4adcc5a2
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Add better explanation of the onLoad engine handler.
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2022-01-30 20:27:37 +00:00 |
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Petr Mikheev
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e56ee2c735
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Apply lua handlers for user input in the main thread in order to reduce latency.
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2021-11-19 20:37:21 +01:00 |
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Petr Mikheev
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dd96eba2b0
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Update OpenMW Lua docs
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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0e6fbbc126
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Lua package 'openmw.input'
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2021-08-10 19:00:52 +03:00 |
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Petr Mikheev
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25cc884c17
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Integrate Lua doc into sphinx doc (issue #5931)
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2021-07-09 20:48:54 +02:00 |
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