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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

540 Commits

Author SHA1 Message Date
Alexei Kotov
c9300cac31 Update NIF node records, first pass 2023-09-15 21:11:09 +03:00
Alexei Kotov
f271c4305a Fix formatting 2023-09-14 05:11:40 +03:00
Alexei Kotov
8856dff3db Refactor NiParticleSystemController and update definitions 2023-09-14 04:57:55 +03:00
Alexei Kotov
0fe095303f Rename Controller->NiTimeController, update NiTimeController and related code 2023-09-14 03:12:10 +03:00
Alexei Kotov
04d3f6a42d Update NiPathController
Support 10.1.0.0+ NiPathController loading
2023-09-14 03:12:10 +03:00
Alexei Kotov
ca85820431 Refactor NiUVController 2023-09-14 02:07:24 +03:00
Alexei Kotov
19d1f6f3f5 Rewrite typed NiInterpolator loading 2023-09-14 00:34:15 +03:00
Alexei Kotov
6d82f8b00d Refactor NiKeyframeController and NiTransformInterpolator 2023-09-14 00:03:25 +03:00
Alexei Kotov
208bfa9e21 Refactor NiMaterialColorController 2023-09-13 23:37:28 +03:00
Alexei Kotov
a7cc4e6ba6 Rename Node->NiAVObject and update everything directly related
Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e Rename Transformation->NiTransform and update everything directly related 2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90 Rename Named->NiObjectNET and update everything directly related to it
BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
Alexei Kotov
fd3b24e2e6 Make better use of osg::BoundingSpheref in the NIF loader 2023-09-06 23:55:36 +03:00
Alexei Kotov
0154bb78df Modernize NiSkinPartition 2023-09-06 23:55:36 +03:00
Alexei Kotov
6ac271d5c0 Modernize NiParticlesData and NiSkinData 2023-09-06 23:55:36 +03:00
Alexei Kotov
89774716fb Modernize NiGeometryData 2023-09-06 23:55:36 +03:00
Alexei Kotov
cfd37dbcc6 Modernize NiTriShapeData 2023-09-06 23:55:36 +03:00
Alexei Kotov
5e8f9e7dd9 Modernize NiPixelData 2023-09-06 23:55:36 +03:00
Alexei Kotov
523e7e8228 Modernize NiRotatingParticlesData and NiVisData 2023-09-06 23:55:35 +03:00
Alexei Kotov
eba0ab444b Modernize NiTriStripsData 2023-09-06 23:55:35 +03:00
Alexei Kotov
fda6b0b4f8 Modernize NiUVData, NiLinesData, NiTriBasedGeomData 2023-09-06 23:55:35 +03:00
Alexei Kotov
384a398b62 Modernize NiMorphData, palette and BSBound records 2023-09-06 23:55:35 +03:00
Alexei Kotov
5b07a78f2c Modernize skin instance records 2023-09-06 23:55:35 +03:00
Alexei Kotov
2edf3399e2 Modernize extra data records 2023-09-01 01:54:11 +03:00
Alexei Kotov
087114e55b Print unsupported interpolator record names 2023-09-01 01:27:03 +03:00
Alexei Kotov
bb6e008801 Modernize dynamic effects 2023-08-31 22:06:21 +03:00
Alexei Kotov
2e847a12c4 Modernize NiSourceTexture and BSShaderTextureSet 2023-08-31 20:50:30 +03:00
Alexei Kotov
fb8ead2bd4 Rename nif/controlled to nif/texture 2023-08-31 18:59:33 +03:00
Alexei Kotov
4a88726aba Move particle modifiers into a dedicated file 2023-08-31 18:43:13 +03:00
Alexei Kotov
1d05aa2e37 Modernize particle modifiers 2023-08-31 18:16:11 +03:00
psi29a
c290754077 Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
This reverts merge request !3267
2023-08-03 19:55:06 +00:00
alekulyn
d2896945e8 Load SSE alchemy table 2023-07-28 07:46:20 +00:00
psi29a
2c989e4057 Merge branch 'coverityfixes' into 'master'
Correct some things based on Coverity's output

See merge request OpenMW/openmw!3272
2023-07-24 13:22:25 +00:00
psi29a
466b2f1b74 Merge branch 'mantlingtalos' into 'master'
Copy triangle data from NiSkinPartition, a.k.a. SKYRIM TREES

See merge request OpenMW/openmw!3235
2023-07-24 09:11:40 +00:00
Alexei Kotov
a8119f3863 Fix vertex color emissive lighting mode handling 2023-07-24 00:34:30 +03:00
Alexei Kotov
0d70ae5028 Clean up primitive set copying 2023-07-23 13:32:33 +03:00
Alexei Kotov
3f252eab5d Copy triangle data from NiSkinPartition 2023-07-23 13:32:33 +03:00
Alexei Kotov
d6e420fb48 Handle BSShader specular flag 2023-07-22 17:28:05 +03:00
Alexei Kotov
6b6a3bcfca Make decal rendering more accurate for Skyrim models, reducing Z-fighting 2023-07-20 19:28:33 +03:00
Alexei Dobrohotov
52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2023-07-09 14:44:09 +03:00
Petr Mikheev
19fb9f8e14 Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
Petr Mikheev
788a4d32aa Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty. 2023-05-29 18:47:27 +02:00
Petr Mikheev
fd90a8c9b4 Hide Nif nodes with name "EditorMarker". 2023-05-29 18:47:27 +02:00
Evil Eye
9728024978 Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
Cody Glassman
6a64f352a4 fix shader compilation 2023-02-26 14:31:53 -08:00
Cody Glassman
ac4787aeec shade refactor 2023-02-25 11:03:39 -08:00
Alexei Kotov
e15434be94 Disable falloff in BSEffectShader for now 2023-02-24 19:36:39 +03:00
Alexei Kotov
8d3c5c0f05 Unify texture wrapping setup 2023-02-20 00:23:00 +03:00
Alexei Kotov
2de81738c1 Implement the basics of BSEffectShaderProperty 2023-02-20 00:23:00 +03:00
Alexei Kotov
9deed5c03e Propagate dynamic effects to node's immediate children (bug #6550) 2023-02-11 17:37:25 +03:00