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Alexei Dobrohotov 52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2023-07-09 14:44:09 +03:00
..
2022-10-09 16:44:18 +02:00
2023-07-09 14:44:09 +03:00
2022-10-09 16:44:18 +02:00
2022-09-22 21:35:26 +03:00