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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

560 Commits

Author SHA1 Message Date
elsid
cc8c7002ea
Cleanup components includes 2022-08-16 19:14:04 +02:00
Evil Eye
eaa108d25d Return string_view from SoundId methods 2022-08-14 14:39:58 +02:00
Evil Eye
51938f9ef7 Use string_view in Interpreter::Context 2022-08-12 19:42:35 +02:00
Alexei Kotov
2126cedb7d Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049)
Fix custom decoder tracks update (bug #6109)
2022-08-01 05:55:09 +03:00
elsid
a281bcaf90
Remove redundant Platform::initialize function 2022-07-20 22:49:44 +02:00
Andrei Kortunov
4e7fe5a8bd Set VFS only once 2022-07-18 23:37:41 +04:00
psi29a
40cab76de5 Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files

See merge request OpenMW/openmw!2112
2022-07-18 17:36:31 +00:00
Andrei Kortunov
845a812ebf Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format 2022-07-18 10:40:03 +04:00
Andrei Kortunov
5bc5c1bb0c Use our fonts as a fallback 2022-07-18 09:57:20 +04:00
Andrei Kortunov
c47a48e25d Inject layout files to VFS 2022-07-17 22:01:48 +04:00
Andrei Kortunov
2630bc21dd Allow to override MyGUI layout 2022-07-17 22:01:48 +04:00
Andrei Kortunov
dd04bfccfb Load fonts 2022-07-17 22:01:48 +04:00
ζeh Matt
841fd9618f
Rename DrawState_ to DrawState and use enum class 2022-07-17 20:50:26 +03:00
Andrei Kortunov
ccbb5e03fb Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
Cody Glassman
051832d7ae [Lua] Set simulation time scale 2022-07-03 12:51:28 +00:00
elsid
ce263af393
Use existing functions and objects to call correctMeshPath etc
Remove WindowManager wrappers.

It's not safe to use WindowManager in all places and it's not required.
Environment stores resource system providing VFS required to call these
functions. In the case of ObjectPaging it's available from the member variable.
Also ObjectPaging::createChunk may access WindowManager when it's already
destructed when exiting the game because it's destructed before CellPreloader
finishes all background jobs. Engine::mResourceSystem is destructed after all
other systems so it's safe to use it.
2022-06-29 00:58:49 +02:00
uramer
bf905fce4c Don't use WindowManager outside of UI, correct paths for new record types 2022-06-12 13:07:50 +02:00
uramer
1fb136a417 Correct icon and mesh paths in Lua records 2022-06-12 11:30:29 +02:00
jvoisin
0cc304e659 Clean up MyGUI includes
This should improve incremental compilation.
2022-06-04 15:26:36 +02:00
Evil Eye
3c83117e99 Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
jvoisin
6feb92a9bf Remove boost::filesystem from a couple of files 2022-05-24 21:18:21 +00:00
Petr Mikheev
cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
cody glassman
05901a2480 add borderless windows, deprecate fullscreen mode 2022-05-08 22:56:39 -07:00
Evil Eye
a64979e25d Replace empty std::string assignments 2022-05-04 22:33:39 +02:00
psi29a
275bebb066 Merge branch 'Stereo-MR' into 'master'
Stereo

See merge request OpenMW/openmw!1757
2022-04-30 16:40:09 +00:00
Eris Caffee
de291b0ec4 Issue-6706 Save the size of the Options window 2022-04-29 09:56:08 +00:00
madsbuvi
dd5901d351 Initial commit
Multiview shaders.

Refactor Frustum management

Rewrite shared shadow map

cull mask should respect stereo

Stereo savegame screencap

LocalMap refactoring

use the vertex buffer hint instead of the display list patch to enable/disable display lists

Character preview fixes
2022-04-28 21:05:34 +02:00
Petr Mikheev
88d09c336c Lua console 2022-04-21 21:57:07 +02:00
uramer
21a363d96f Refactor UI layers 2022-02-26 13:54:42 +00:00
elsid
a4d7b72511
Write png image of the global map for save asynchronously
Write global map to the save file last to give more time for async job to
finish.
2022-02-13 21:42:36 +01:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
uramer
cc528d2e08 Dispose Lua UI elements correctly 2022-01-18 08:12:56 +00:00
psi29a
dc4d73e76c Merge branch 'msgboxvanillastyle' into 'master'
Vanilla style encumbrance messagebox

Closes #6191

See merge request OpenMW/openmw!1437
2021-12-16 07:59:43 +00:00
psi29a
694f697f61 Merge branch 'it_isnt_theft_if_they_were_dead_when_you_started' into 'master'
Force the loot UI open if it was open while resurrecting the lootee

Closes #6453

See merge request OpenMW/openmw!1452
2021-12-06 14:49:01 +00:00
andrew-app
13400b2c5f Bug #5434: Pinned windows shouldn't cover breath progress bar 2021-12-02 17:01:40 +00:00
Evil Eye
893d569529 Force the loot UI open if it was open while resurrecting the lootee 2021-12-01 18:21:21 +01:00
OnlyForF1
c5b33185b5 Recalculate the Projection Matrix every time the window is resized. 2021-11-30 16:00:30 +00:00
kuyondo
df9f601ed7 initialize constants 2021-11-28 02:22:34 +08:00
kuyondo
1f2311538d vanilla style messagebox 2 2021-11-26 05:20:58 +08:00
uramer
68963538ae Lua UI API 2021-11-18 15:19:54 +00:00
psi29a
6949dd89c2 Merge branch 'gui_shaders' into 'master'
Add shader path for mygui (#6162)

See merge request OpenMW/openmw!1019
2021-07-25 21:37:39 +00:00
glassmancody.info
e8c6f31e0c add shader path for mygui (#6162) 2021-07-22 15:55:30 -07:00
Evil Eye
087e933326 Close windows using Ptrs that are about to be deleted 2021-07-15 22:31:26 +02:00
elsid
d8cd5b361a
Hide message boxes when HUD is hidden 2021-07-08 21:14:01 +02:00
elsid
5103120eef
Notify about saved screenshot
Show message about saved screenshot via schedule message box. Since screenshot
saving happens not in the main thread calling messageBox directly is unsafe.
WindowManager::scheduleMessageBox delays message box showing until next update
in the main thread.
2021-07-08 21:14:01 +02:00
Evil Eye
eced6f2126 Implement the help command 2021-07-07 18:48:25 +02:00
Andreas Stöckel
b1fa0e9560 Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129, #6131) 2021-07-04 08:36:59 +00:00
jvoisin
9522a64e7d Remove some useless includes from apps/openmw/mwgui 2021-05-15 22:15:46 +02:00
jvoisin
4c96644f8d Use a char instead of a string in find() where possible
This was done via PVS Studio ( https://pvs-studio.com ),
and should provide a super-duper-marginal performance boost \o/
2021-04-25 19:57:09 +02:00