Marc Zinnschlag
fc37c77a91
store global variables in saved game files
2013-12-12 12:19:25 +01:00
Lukasz Gromanowski
91a4d9a2eb
Fixes #845 : NPCs hold torches during the day
...
Added method in WeatherManger and World which returns true if it is night.
This method is used later in character controller to show torches
(or other sources of light) at night and hide them at day.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-10 23:48:49 +01:00
Marc Zinnschlag
b38bfe1f21
removed a redundant function for listing global variables
2013-12-10 15:22:38 +01:00
Marc Zinnschlag
51bfa5cde3
rewrote global variable storage (using ESM variant type now)
2013-12-10 15:09:58 +01:00
Marc Zinnschlag
1fdd43bbb7
removed a redundant new
2013-12-10 12:31:18 +01:00
Emanuel Guevel
357ecd92b2
Do not display negative stat values
...
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
Emanuel Guevel
fc8bd1aacb
Allow fatigue stat to become negative when fatigue damages are taken
2013-12-09 21:53:04 +01:00
Marc Zinnschlag
77a2179d1e
Merge remote-tracking branch 'scrawl/master'
2013-12-09 18:39:34 +01:00
scrawl
0bc3a13c0f
Break invisibility on Use or Activate
2013-12-08 23:36:37 +01:00
scrawl
5fd2df5546
Ignore invisible targets for combat AI
2013-12-08 23:21:23 +01:00
scrawl
37a7ee8fcd
Set alpha value of character animations according to Invisibility / Chameleon effects.
2013-12-08 23:05:21 +01:00
Lukasz Gromanowski
594cc693b2
Fixes #1006 : Many NPCs have 0 skill
...
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
Lukasz Gromanowski
8d63f8eea2
Fixes #998 : Setting the max health should also set the current health
...
Added setting current value of dynamic stat in OpSetDynamic class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 21:00:46 +01:00
scrawl
1624e0fd8a
Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
2013-12-07 20:15:39 +01:00
Marc Zinnschlag
ef8c0fab73
Merge remote-tracking branch 'scrawl/master'
2013-12-07 16:26:52 +01:00
scrawl
742e0e014d
Remove more cruft in MessageBox. Fixes inconsistent sizing when close to a newline.
2013-12-07 14:15:51 +01:00
scrawl
bb70deabb1
Add an incomplete implementation of SayAnimationValue (lip animation)
2013-12-07 14:15:45 +01:00
Marc Zinnschlag
1c13a9037a
save and load dynamic records
2013-12-07 13:17:28 +01:00
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Lukasz Gromanowski
e01085cac5
Fixes #1015 : Player status window scroll state resets on status change
...
Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 02:57:30 +01:00
Marc Zinnschlag
48b779af80
Merge remote-tracking branch 'ace/win-fix'
2013-12-06 15:17:34 +01:00
Alexander "Ace" Olofsson
baacf91de4
Another windows build fix
2013-12-06 11:37:29 +01:00
Marc Zinnschlag
14eff87339
removed some junk from ESM store
2013-12-06 11:34:24 +01:00
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
scrawl
845bc5f7eb
Show fatal exceptions in a message box instead of cerr when running without a terminal
2013-12-05 15:51:07 +01:00
scrawl
afa71bb622
Throw an exception if a BSA is not found
2013-12-05 15:51:07 +01:00
scrawl
f695deb29d
Remember window positions
2013-12-05 15:46:23 +01:00
Marc Zinnschlag
ee6ddc3404
block saving while chargen is in progress
2013-12-05 14:56:30 +01:00
Marc Zinnschlag
8b7889f8e5
setup player after loading a saved game
2013-12-05 14:22:08 +01:00
Marc Zinnschlag
a7b42b867b
more cleanup
2013-12-05 14:18:43 +01:00
Marc Zinnschlag
ce624e024b
make sure player record stays in place across cleanups
2013-12-05 14:03:25 +01:00
Marc Zinnschlag
e818d43bc3
removed an outdated typedef and some dead code
2013-12-05 13:21:26 +01:00
Marc Zinnschlag
537b2efe8e
first round of cleaning up world cleanup
2013-12-05 12:49:25 +01:00
scrawl
8f4ffe4ddc
Fix new window size not being written to settings when manually resizing window
2013-12-03 15:55:31 +01:00
Marc Zinnschlag
63721682f6
GUI fix: previous character was selected when saving new character
2013-12-03 15:19:13 +01:00
Marc Zinnschlag
34cdd2bb1f
deal with dialogue/info records that don't exist anymore
2013-12-03 14:39:54 +01:00
Marc Zinnschlag
2293b92efe
storing and loading the journal
2013-12-03 14:28:46 +01:00
Marc Zinnschlag
0f971163f7
use Entry instead of plain string for topic and quest entries
2013-12-01 14:50:25 +01:00
Marc Zinnschlag
b273f9e387
splitting JournalEntry into Entry and JournalEntry
2013-12-01 14:44:27 +01:00
scrawl
8391891a5b
Ignore case for content file extensions
2013-11-30 14:25:29 +01:00
Marc Zinnschlag
43f5f16731
removed a todo comment
2013-11-30 12:54:44 +01:00
Marc Zinnschlag
177aab536d
storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1)
2013-11-30 12:41:18 +01:00
Marc Zinnschlag
eed46960fe
some spelling fixes
2013-11-30 12:02:56 +01:00
Marc Zinnschlag
9d64c92d33
store text in journal entries
2013-11-30 11:57:33 +01:00
Marc Zinnschlag
aebc2791a5
fixed selecting current character based on value stored in settings
2013-11-30 11:08:41 +01:00
scrawl
4b4025ed0f
Keep the player's CharacterController when changing cells. Fixes several glitches.
2013-11-30 11:01:45 +01:00
scrawl
e1e9de0f02
Don't hide tooltips on mouse click. Probably wasn't such a bright idea.
2013-11-30 09:04:52 +01:00
scrawl
6aa9e18915
Reset filter when starting a trade
2013-11-30 08:33:18 +01:00
scrawl
bb4bd999ba
PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod.
2013-11-30 08:29:22 +01:00
scrawl
0e267b79ec
Don't heal dead actors when resting
2013-11-29 20:21:57 +01:00