Chris Robinson
|
ae308b9b5f
|
Use a set of flags instead of separate booleans
|
2012-03-31 07:31:55 -07:00 |
|
Marc Zinnschlag
|
6f9d9c0f9e
|
another armour class detection fix
|
2012-03-15 15:05:14 +01:00 |
|
Marc Zinnschlag
|
7ab20c3eb1
|
fixed armour class detection
|
2012-03-15 14:36:12 +01:00 |
|
Marc Zinnschlag
|
c616d005e8
|
fixed a spelling mistake
|
2012-03-15 14:31:16 +01:00 |
|
Michael Papageorgiou
|
947288e13a
|
Merge master and rewrite around the new detection function
|
2012-03-14 00:38:44 +02:00 |
|
Michael Papageorgiou
|
db9085ae59
|
Pickup sounds for weapons
|
2012-03-13 20:40:30 +02:00 |
|
Michael Papageorgiou
|
7c1475b723
|
Pickup sounds for potions, repair, gold, lights, rings
|
2012-03-13 20:01:55 +02:00 |
|
Michael Papageorgiou
|
34e18df0fe
|
Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes
|
2012-03-13 18:50:32 +02:00 |
|
Michael Papageorgiou
|
6dddf8a3d5
|
Pickup sounds for armors
|
2012-03-13 18:05:38 +02:00 |
|
Marc Zinnschlag
|
cbbc295eb6
|
implemented new equipment functions in MWClass
|
2012-03-13 15:35:06 +01:00 |
|
Michael Papageorgiou
|
703e484a92
|
Doors and Containers sounds, now in 3D
|
2012-03-13 14:17:49 +02:00 |
|
Marc Zinnschlag
|
79158b9325
|
NPCs are using InventoryStore instead of ContainerStore from now on
|
2012-03-10 12:49:54 +01:00 |
|
Michael Papageorgiou
|
fe977fe313
|
More container and door trap fixes
|
2012-02-27 16:59:45 +02:00 |
|
Michael Papageorgiou
|
28fdfb0f99
|
Added container locked and trapped activation sounds
|
2012-02-27 16:37:05 +02:00 |
|
Michael Papageorgiou
|
c6861ed2a9
|
Added door activation sounds
|
2012-02-27 09:39:35 +02:00 |
|
Marc Zinnschlag
|
26bd2be1e8
|
Merge branch 'equipment' into next
|
2012-02-23 13:02:20 +01:00 |
|
Marc Zinnschlag
|
af23cc352e
|
more cleanup
|
2012-02-23 12:58:12 +01:00 |
|
Marc Zinnschlag
|
699246e54b
|
removed insertIntoContainer function from MWWorld::Class hierarchy
|
2012-02-23 12:53:48 +01:00 |
|
Marc Zinnschlag
|
e02cba58b1
|
Merge branch 'master' into next
Conflicts:
apps/openmw/mwclass/light.cpp
|
2012-02-20 14:34:27 +01:00 |
|
Marc Zinnschlag
|
c471aa950f
|
re-enabled batching for statics; fixed a misplaced assert
|
2012-02-06 09:42:24 +01:00 |
|
Marc Zinnschlag
|
ee02154805
|
lights without a mesh were not rendered
|
2012-02-04 10:48:15 +01:00 |
|
Marc Zinnschlag
|
f2972b1ca0
|
turned ContainerStore from a template into a simple struct
|
2012-01-28 11:45:55 +01:00 |
|
Marc Zinnschlag
|
8de6761a79
|
general cleanup
|
2012-01-27 15:11:02 +01:00 |
|
Marc Zinnschlag
|
c081160591
|
replaced container store in ref data with new custom data implementation
|
2012-01-27 14:55:58 +01:00 |
|
Marc Zinnschlag
|
b0256cea34
|
replaced movement settings in ref data with new custom data implementation
|
2012-01-27 13:17:30 +01:00 |
|
Marc Zinnschlag
|
aa87bd4030
|
replaced creature stats in ref data with new custom data implementation
|
2012-01-26 11:35:47 +01:00 |
|
Marc Zinnschlag
|
c6761e3470
|
replaced NPC stats in ref data with new custom data implementation
|
2012-01-25 16:56:49 +01:00 |
|
Marc Zinnschlag
|
9b910dda94
|
clean up
|
2012-01-17 15:10:53 +01:00 |
|
Jason Hooks
|
7fde576dd9
|
actor physics again
|
2012-01-07 23:21:19 -05:00 |
|
Jason Hooks
|
a615369189
|
Warning and different physics
|
2012-01-06 22:52:15 -05:00 |
|
Jason Hooks
|
d855bb4fc6
|
physics reenabled
|
2011-12-27 17:52:17 -05:00 |
|
Jason Hooks
|
a6b88b48ec
|
A different way
|
2011-12-27 00:20:14 -05:00 |
|
Jason Hooks
|
7eee54bcd7
|
More physics and managing of Animation objects
|
2011-12-25 01:52:57 -05:00 |
|
Jason Hooks
|
1b835d6702
|
Cell changing fixes
|
2011-12-24 21:53:12 -05:00 |
|
Jason Hooks
|
0902a3db89
|
Filled out NpcAnimation and CreatureAnimation classes
|
2011-12-11 22:40:00 -05:00 |
|
Jason Hooks
|
5c48d8fc1e
|
more stuff
|
2011-12-09 03:02:09 -05:00 |
|
Jason Hooks
|
ee98a2af1a
|
Empty npcs
|
2011-12-09 00:08:30 -05:00 |
|
Jason Hooks
|
835c3f2603
|
Working towards npc rendering
|
2011-11-27 02:27:06 -05:00 |
|
Jason Hooks
|
7bd911b401
|
Problems with handles
|
2011-11-24 23:13:34 -05:00 |
|
Jason Hooks
|
16ff2a7a1b
|
Changing to Actors;NPCAnimation;CreatureAnimation
|
2011-11-24 01:48:54 -05:00 |
|
Jason Hooks
|
7319f7a8c6
|
Many bugs fixed related to changing cells
|
2011-11-19 01:01:19 -05:00 |
|
Jason Hooks
|
15fcdc8b72
|
Physics working
|
2011-11-17 19:38:52 -05:00 |
|
Jason Hooks
|
4dc59dfbdd
|
Scenenode flip
|
2011-11-17 17:10:27 -05:00 |
|
Jason Hooks
|
a0947cd432
|
Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
|
2011-11-16 21:15:49 -05:00 |
|
Jason Hooks
|
db57f0a1a5
|
more corrections
|
2011-11-13 18:19:29 -05:00 |
|
Jason Hooks
|
bc58ef28cd
|
Made corrections
|
2011-11-12 15:58:22 -05:00 |
|
Jason Hooks
|
0b3bb2719f
|
Fixing some errors
|
2011-11-12 00:19:22 -05:00 |
|
Jason Hooks
|
c7dadec840
|
Updating the rest of mwclass
|
2011-11-11 23:01:12 -05:00 |
|
Jason Hooks
|
62d8d1add2
|
more recommended changes
|
2011-11-11 14:37:42 -05:00 |
|
Jason Hooks
|
f4e7bd6dfd
|
Made some recommended changes
|
2011-11-11 00:20:53 -05:00 |
|