Marc Zinnschlag
e0b6bf6aeb
implemented reference record deleting
2014-05-20 09:28:18 +02:00
Marc Zinnschlag
d8440e1fdc
implemented reference record merging
2014-05-20 09:02:22 +02:00
greye
9dbe3f21d9
keep non-const signature for argv after conversion
2014-05-20 10:42:21 +04:00
greye
130349e0cd
open files in binary mode when necessary
2014-05-20 08:14:29 +04:00
Marc Zinnschlag
58afa58549
Merge remote-tracking branch 'mrcheko/master'
2014-05-19 22:07:32 +02:00
mrcheko
638df221a6
memory leak fix
2014-05-19 23:29:35 +04:00
greye
20527e0bd4
use boost::filesystem instead of boost::iostreams
2014-05-19 16:56:41 +04:00
scrawl
6bd0bbb8df
Do not load (0,0) on new game
2014-05-19 14:09:16 +02:00
greye
db16bb8983
fix OpenCS saving to Unicode path destination
2014-05-19 15:52:19 +04:00
greye
9c6224c74d
fix saving to Unicode path destination
2014-05-19 15:43:25 +04:00
scrawl
6f03694d50
Fixes #1334 : Only unequip item if the sell/drag action is actually successful
2014-05-19 08:03:55 +02:00
Marc Zinnschlag
7c149e98e0
Merge branch 'openmw-30'
2014-05-18 22:38:52 +02:00
Marc Zinnschlag
37f1a49352
Merge remote-tracking branch 'mrcheko/master'
2014-05-18 22:36:40 +02:00
mrcheko
fa14df62b7
fix crash on disappeared target
2014-05-18 23:15:22 +04:00
Marc Zinnschlag
aa05acd26e
Merge remote-tracking branch 'scrawl/master'
2014-05-18 18:50:18 +02:00
Marc Zinnschlag
56c4367c1a
Merge remote-tracking branch 'mrcheko/master'
2014-05-18 18:42:23 +02:00
mrcheko
e1249f6a31
actor handle and id confusing fix
2014-05-18 20:13:46 +04:00
scrawl
a87b64d2da
Fix some ancient code
2014-05-18 16:34:58 +02:00
scrawl
1677fcf324
Dialogue merging
2014-05-18 15:25:16 +02:00
mrcheko
66307dd889
travis fix #3 :(
2014-05-18 16:10:14 +04:00
mrcheko
74697f8116
travis fix #2
2014-05-18 15:41:15 +04:00
scrawl
5b76c0893a
Merge branch 'master' of https://github.com/OpenMW/openmw
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Conflicts:
components/esm/inventorystate.hpp
2014-05-18 12:55:43 +02:00
greye
e02b04536f
fix most vexing parse issue
2014-05-18 14:55:05 +04:00
greye
a22ec223d8
open fstreams from boost::filesystem::path, vol.1
2014-05-18 14:55:05 +04:00
greye
18b3cfebdb
fix importer crash on empty lines (thanks to Ace)
2014-05-18 14:55:05 +04:00
greye
b4950509bc
use converted widechars in ini importer
2014-05-18 14:55:05 +04:00
greye
cd990a665a
create QString from utf-8 when expected
2014-05-18 14:55:05 +04:00
scrawl
a872c9f83a
Feature #1323 : handle restocking levelled items
2014-05-18 12:53:21 +02:00
mrcheko
69c1eb28c5
travis compile fix
2014-05-18 14:39:04 +04:00
scrawl
90ec19c3ac
Remove unneeded MWScrollView
2014-05-18 10:30:03 +02:00
scrawl
150b920ef1
Fix long journal entries not being displayed
2014-05-18 10:14:03 +02:00
scrawl
5fc2b1a41b
Allow setting a journal index even if there's no related journal entry
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This is used by the MV_SlaveMule quest.
2014-05-18 07:39:16 +02:00
scrawl
e1458453f3
Fix "unknown info ID" exceptions when a dialogue response is from the Info Refusal group
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Could be observed in TG_OverduePayments quest when talking to Trasteve about Dwemer Artifacts.
Info Refusal responses are not specific to any particular topic, so they should not be added to the journal. Trying to do so anyway will cause "unknown id" exceptions because MWDialogue::Entry expects the infoId to be from the Dialogue for the supplied topic.
2014-05-18 06:52:15 +02:00
cc9cii
12dc5cf4ea
Bug #1303 - resolves the bug by tweaking the slope constant (the value 49 was selected to mimic vanilla behaviour for a low level character exploring Seyda Neen). The feature to vary the climbable angle based on acrobatics is still to be implemented.
2014-05-18 12:05:08 +10:00
mrcheko
aa5647b45e
merge master, resolve conflicts
2014-05-17 19:20:57 +04:00
cc9cii
8971db8962
SceneWidget windowHandle fix for Windows.
2014-05-17 23:53:33 +10:00
scrawl
b4ed828e21
Feature #1323 : Implement restocking items (does not handle levelled lists yet)
2014-05-17 14:30:31 +02:00
Marc Zinnschlag
f7c89015f9
Merge remote-tracking branch 'scrawl/master'
2014-05-17 11:50:31 +02:00
scrawl
ae66d28c87
Feature #32 : Implement respawn for containers, creatures and NPCs
2014-05-17 09:09:00 +02:00
scrawl
92c5bb56e0
Un-reverted actorId for AiPursue
2014-05-17 05:34:54 +02:00
scrawl
e266aff561
Savegame: store projectiles
2014-05-17 05:24:32 +02:00
scrawl
9adb990143
Fix potentially unsafe use of MWWorld::Ptr
2014-05-17 02:52:24 +02:00
scrawl
e5a21aca53
Refactor projectiles to no longer use MW-objects
2014-05-16 13:33:30 +02:00
scrawl
18852c09d0
Manually re-added AiCombat portion of actorid changes. This is the only one that really matters, and will not suffer from the infinite recursion because it's not included in AiSequence::fill.
2014-05-16 12:28:23 +02:00
scrawl
36d9ae17cc
Revert "Change all AI packages (except AiActivate) to use ActorIds"
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Causes potential infinite loops (AiSequence::fill -> AiPackage() -> getCreatureStats -> ensureCustomData -> ..)
This reverts commit 2e9985c1a371b0e5970f3791cc6d8298a624380a.
2014-05-16 12:11:34 +02:00
scrawl
028e00c98f
Add missing status report for some toggle commands
2014-05-16 09:21:28 +02:00
scrawl
868e38a07c
Fix Assault crimes being reported when striking in self-defense
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Last missing fix for Bug #1134 .
2014-05-16 08:32:00 +02:00
scrawl
940a434479
Use ItemModel for moving items from a container to the world
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Fixes owner not resetting when moving an item from a corpse to the world.
2014-05-16 03:19:38 +02:00
scrawl
d70306382e
Don't create the player object until the game starts
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Fixes a crash introduced in e591d23 when using --skip-menu=0.
2014-05-16 00:58:12 +02:00
mrcheko
5be37f04ef
Feature 1314: make npc fight creatures
2014-05-16 00:03:48 +04:00