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SceneWidget windowHandle fix for Windows.
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@ -86,8 +86,11 @@ namespace CSVRender
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}
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std::stringstream windowHandle;
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#ifdef WIN32
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windowHandle << Ogre::StringConverter::toString((unsigned long)(this->winId()));
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#else
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windowHandle << this->winId();
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#endif
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std::stringstream windowTitle;
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static int count=0;
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windowTitle << ++count;
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