Evil Eye
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81b8328bdd
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Include UString
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2023-11-23 19:52:18 +01:00 |
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Evil Eye
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da9b0c5119
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Use MyGUI::UString's new string_view support
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2023-11-22 22:02:06 +01:00 |
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Evil Eye
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a0127dd7e4
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Allow compilation with MYGUI_DONT_USE_OBSOLETE
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2023-07-15 15:02:27 +02:00 |
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clang-format-bot
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ddb0522bbf
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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Evil Eye
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1d21330fcc
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Return string_view from getGameSettingString
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2022-08-24 22:16:03 +02:00 |
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Capostrophic
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56539fee4f
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Partially revert "Get rid of redundant setKeyFocusWidget() method"
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2019-06-09 02:12:44 +03:00 |
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Andrei Kortunov
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faf940546b
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Get rid of redundant setKeyFocusWidget() method
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2019-05-17 19:09:40 +04:00 |
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Andrei Kortunov
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269ef7a559
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Disable repeating for ENTER key in GUI
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2018-09-10 12:55:00 +04:00 |
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scrawl
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01391b7eed
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Rename WindowBase's open/close to onOpen/onClose
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2017-09-24 19:08:12 +02:00 |
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Andrei Kortunov
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e0bb9c089b
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Revert commit 67d59bead51ce4948c0e0256ee014bdab3bc8b5f (a better
implementation found)
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2017-08-19 15:24:06 +04:00 |
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Andrei Kortunov
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67d59bead5
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Get only text from input fields (bug #4025)
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2017-08-16 15:03:04 +04:00 |
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scrawl
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eecea4131f
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Reduce MyGUI includes
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2015-01-10 02:50:43 +01:00 |
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scrawl
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2e5e7370ba
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Adjust default angle, FOV and viewport of character preview (Fixes #2220)
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2014-12-24 15:45:15 +01:00 |
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scrawl
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03682184c6
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Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
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2013-06-16 18:06:55 +02:00 |
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Britt Mathis
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7eee86ab66
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No more using namespace
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2013-04-17 18:56:48 -04:00 |
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Britt Mathis
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f7383905b7
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Finally eliminated calls to MWBase::WindowManager in constructors
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2013-04-10 14:46:21 -04:00 |
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Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
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2013-04-10 00:32:05 -04:00 |
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