elsid
bd98404890
Initialize PtrHolder::mPtr and positions by its constructor
2022-09-17 01:14:04 +02:00
AnyOldName3
84f8a6848a
Renormalise line endings
...
This should replace accidental CRLF with LF
2022-09-16 00:53:24 +01:00
elsid
a0cfcc50a2
Fix dangling pointer access on clicking save in the main menu
...
getSignature() returns an object which means expression like:
className = it->getSignature().mPlayerClassName;
assigns a temporary object to className that does not outlive the statement.
Having className a string view such code leads to a dangling pointer.
Return a reference from getSignature to save on redundant copying.
Change getSignature implementation to make it visible that it finds a maximum
element.
Do not call getSignature multiple times when possible to avoid seaching for the
same max element multiple times.
2022-09-15 22:49:20 +02:00
psi29a
d1c79fa8d1
Merge branch 'pre_clang_format_fixes_2' into 'master'
...
Fixes before applying clang-format 2
See merge request OpenMW/openmw!2401
2022-09-15 08:24:23 +00:00
elsid
9c291535bb
Dump NIFZ and KFFZ sub records by esmtool
2022-09-15 00:01:40 +02:00
elsid
410a2881fe
Add comma to the last array element to prevent putting multiple elements on a single line
2022-09-14 00:36:02 +02:00
elsid
51314db2f1
Remove AI_CNDT from AI package types
...
AI_CNDT is a label of subrecord containing cell name. It's not AI package type.
2022-09-13 00:05:12 +02:00
psi29a
20abe6dcf5
Merge branch 'esmtool_string_view' into 'master'
...
Use std::string_view for esmtool labels
See merge request OpenMW/openmw!2396
2022-09-12 20:55:01 +00:00
elsid
52b7b66e9f
Add comma to the last array element to prevent putting multiple elements on a single line
2022-09-12 21:00:51 +02:00
elsid
5b1d6917ef
Add comments to prevent line splitting on formatting
2022-09-12 21:00:51 +02:00
elsid
4698a4cd2d
Use raw string literals to format command usage messages
2022-09-12 21:00:51 +02:00
elsid
f269406061
Do not wrap emit expresison with parenthesis
...
To avoid warnings like following after clang-format applied:
apps/launcher/utils/profilescombobox.cpp:85:9: warning: misleading indentation; statement is not part of the previous 'if' [-Wmisleading-indentation]
emit(signalProfileChanged(mOldProfile, currentText()));
^
apps/launcher/utils/profilescombobox.cpp:82:5: note: previous statement is here
if (index == -1)
^
2022-09-12 21:00:51 +02:00
elsid
40e899f56d
Use std::string_view for esmtool labels
2022-09-12 18:58:53 +02:00
elsid
6ae15f08e0
Avoid chained operator() calls to prevent formatting issues
2022-09-12 16:48:15 +02:00
unrelentingtech
1c8fd2ecdb
Implement system-scaled HiDPI support (SDL_WINDOW_ALLOW_HIGHDPI - Wayland, macOS, etc)
2022-09-12 08:18:08 +00:00
elsid
a9826342b2
Print ESM4 EditorId and Model by esmtool dump
2022-09-12 01:42:08 +02:00
psi29a
80d52e3da8
Merge branch 'cursor' into 'master'
...
Support high-resolution cursor textures
Closes #6933
See merge request OpenMW/openmw!2262
2022-09-11 18:32:18 +00:00
psi29a
435eacdaad
Merge branch 'debug_draw_commands' into 'master'
...
API to draw primitives
See merge request OpenMW/openmw!2345
2022-09-11 17:17:16 +00:00
Andrei Kortunov
a2c02d2999
Support high-resolution cursor textures (feature 6933)
2022-09-11 20:54:20 +04:00
florent.teppe
43b0ae1ce7
all debug renders now use the same shader and it works
...
remove debug draw shader, now that debug and debugdraw serve the same function
remove debug draw code from actors to clean
replaced int uniforms with bool for better readability
clang format
cleanup, remove unused func, and mistake whitespace
fix namespace
added more colors
fixed missing whitespace
2022-09-11 17:54:01 +02:00
florent.teppe
2a980ecb50
cleaned some code and fixed some naming issues
...
Moved debug draw to components, fixed some whitespace issues, added include guard
fixed uniform name, removed old files
Fixes some more whitespace weirdness
2022-09-11 17:53:53 +02:00
florent.teppe
12b3424dd7
initial work to get lines in
...
lines need the same synchronisation system as the other primitives
This two points are there because if I resize to 0 it crashes, si I need a pice of line at 0.,0.,0. so there is no crash.Not ideal
Lines are colored
didn't commit updated shader file
2022-09-11 17:53:51 +02:00
florent.teppe
80c97e48bf
made code more consistent between cube, cylinder and wirecube, should also fix a clang compilation error
...
remove include to non existing file
Actors code displays different ways to use debug draw
oups, forgot to remove parameter in function
fix include case sensitivity
Jopefully fixes all linux issues
moves some code pieces, and the debug draw now has a group node to have different types of objects to draw
2022-09-11 17:53:49 +02:00
florent.teppe
76008e1ff8
Multiple shapes to draw
...
adds wireCube primitive
scale of the command taken into account
shading light is more vertical
2022-09-11 17:53:47 +02:00
florent.teppe
93af569a68
can place a cube at 0,0,0 Useless for now
...
Arbitrarly draw cubes at certain position with a certain color
Adds exemple of how it looks in the actor update code.
draws a green cube if alive, red else
2022-09-11 17:53:41 +02:00
psi29a
29f3de30c2
Merge branch 'master' into 'cellstore_refactor'
...
# Conflicts:
# apps/openmw/mwworld/scene.cpp
2022-09-11 15:03:37 +00:00
Project579
886b8c7af2
Fix build error with stdlibc++ due to includes shuffling.
2022-09-11 14:41:21 +02:00
Project579
9ceafe770d
Hard fail on loading BSA with records using unicode paths.
2022-09-11 14:41:21 +02:00
Project579
1a79f098fa
Use std::filesystem::create_directories instead of std::filesystem::create_directory to recursively generate directories from the provided path.
2022-09-11 14:41:21 +02:00
Project579
ca14fc00dc
Added dedicated functions for conversions between QString and std::filesystem::path.
2022-09-11 14:41:21 +02:00
Project579
c226b35f1f
Fix some remaining encoding errors due to std::filesystem transition.
2022-09-11 14:41:20 +02:00
Project579
1fc197e404
Check std::getenv output before using it to construct a std::filesystem::path.
2022-09-11 14:41:20 +02:00
Project579
5456ef1d50
Add new functions and overloads to support std::u8string and std::filesystem::path.
2022-09-11 14:41:20 +02:00
Project579
796911e67d
iniimporter: Work around some old MSVC compiler bugs.
2022-09-11 14:41:20 +02:00
Project579
199bf233e8
essimporter: Don't use "std::string" to store paths.
2022-09-11 14:41:20 +02:00
Project579
14a786bab0
iniimporter: Don't convert paths to "std::string".
2022-09-11 14:41:20 +02:00
Project579
4e428dee12
Update some settings that accept paths by "std::string" to accept them as "std::filesystem::path" instead.
2022-09-11 14:41:20 +02:00
Project579
928b131564
Implement std::filesystem::path conversion tests.
2022-09-11 14:41:20 +02:00
Project579
a13709c510
Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.
2022-09-11 14:41:20 +02:00
Project579
4d47e8d055
openmw-cs: model: world: data: Remove dead code.
2022-09-11 14:41:20 +02:00
Project579
864112b5db
Fixed Windows build when using MSVC 14.26 and MacOS build.
2022-09-11 14:41:20 +02:00
Project579
6bf4c7a04f
Upgraded "input-file" command line option to Files::MaybeQuotedPath from std::string to allow unicode characters on Windows.
2022-09-11 14:41:20 +02:00
Project579
e5c417c968
Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
2022-09-11 14:41:15 +02:00
Project579
35fe214588
Updated components/misc/timeconvert.hpp to fix the Android build.
2022-09-11 02:20:01 +02:00
Project579
5446571aec
Circumvent QT MOC bugs by including the filesystem header in a specific order.
2022-09-11 02:19:07 +02:00
Project579
cf0af87c80
Revert changes from "4c8e1ccf - Fixed windows build and updated tests to reflect changes of escape character from "&" to "\"" in "apps/openmw_test_suite/openmw/options.cpp"
2022-09-11 02:19:07 +02:00
Project579
e97eeca281
Attempt to work around QT MOC bugs caused by the filesystem header.
2022-09-11 02:19:07 +02:00
Project579
cd229a965b
Fixed windows build and updated tests to reflect changes of escape character from "&" to "\"
2022-09-11 02:19:07 +02:00
Project579
4bb07282c9
Replace all remaining occurrences of boost::filesystem with std::filesystem.
2022-09-11 02:19:00 +02:00
florent.teppe
9a19bb84a4
fixed Clang and whitespace difference with master
2022-09-10 22:58:15 +02:00