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Remove AI_CNDT from AI package types
AI_CNDT is a label of subrecord containing cell name. It's not AI package type.
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@ -239,14 +239,17 @@ std::string_view weaponTypeLabel(int idx)
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return "Invalid";
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}
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std::string_view aiTypeLabel(int type)
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std::string_view aiTypeLabel(ESM::AiPackageType type)
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{
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if (type == ESM::AI_Wander) return "Wander";
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else if (type == ESM::AI_Travel) return "Travel";
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else if (type == ESM::AI_Follow) return "Follow";
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else if (type == ESM::AI_Escort) return "Escort";
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else if (type == ESM::AI_Activate) return "Activate";
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else return "Invalid";
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switch (type)
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{
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case ESM::AI_Wander: return "Wander";
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case ESM::AI_Travel: return "Travel";
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case ESM::AI_Follow: return "Follow";
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case ESM::AI_Escort: return "Escort";
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case ESM::AI_Activate: return "Activate";
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}
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return "Invalid";
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}
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std::string_view magicEffectLabel(int idx)
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@ -2,6 +2,9 @@
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#define OPENMW_ESMTOOL_LABELS_H
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#include <string>
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#include <string_view>
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#include <components/esm3/aipackage.hpp>
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std::string_view bodyPartLabel(int idx);
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std::string_view meshPartLabel(int idx);
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@ -16,7 +19,7 @@ std::string_view weaponTypeLabel(int idx);
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// This function's a bit different because the types are record types,
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// not consecutive values.
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std::string_view aiTypeLabel(int type);
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std::string_view aiTypeLabel(ESM::AiPackageType type);
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// This one's also a bit different, because it enumerates dialog
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// select rule functions, not types. Structurally, it still converts
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@ -1756,7 +1756,6 @@ namespace CSMWorld
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case ESM::AI_Follow: return 2;
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case ESM::AI_Escort: return 3;
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case ESM::AI_Activate: return 4;
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case ESM::AI_CNDT:
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default: return QVariant();
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}
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case 1: // wander dist
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@ -58,21 +58,22 @@ namespace ESM
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#pragma pack(pop)
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enum
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enum AiPackageType : std::uint32_t
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{
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AI_Wander = 0x575f4941,
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AI_Travel = 0x545f4941,
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AI_Follow = 0x465f4941,
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AI_Escort = 0x455f4941,
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AI_Activate = 0x415f4941,
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AI_CNDT = 0x54444e43
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};
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inline constexpr std::uint32_t AI_CNDT = 0x54444e43;
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/// \note Used for storaging packages in a single container
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/// w/o manual memory allocation accordingly to policy standards
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struct AIPackage
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{
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int mType;
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AiPackageType mType;
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// Anonymous union
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union
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