Marc Zinnschlag
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1b5301eec0
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Merge branch 'savedgame'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
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2014-02-01 18:16:32 +01:00 |
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Marc Zinnschlag
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fd5486864a
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Merge remote-tracking branch 'gus/AIFix2'
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/actors.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2014-01-28 12:33:31 +01:00 |
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gus
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707e579dfe
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2
Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
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2014-01-24 19:16:50 +01:00 |
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scrawl
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03cf383be7
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
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2014-01-24 18:28:35 +01:00 |
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scrawl
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205e8aa4e9
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
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scrawl
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95651857f3
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Fix code duplication
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2014-01-14 02:52:34 +01:00 |
|
scrawl
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0d0005c433
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
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gus
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dd870e35db
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get all actors following a given actor
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2014-01-12 14:02:15 +01:00 |
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scrawl
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3bf36515d5
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Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
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scrawl
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7b33f6f2ac
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Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
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2014-01-08 17:19:43 +01:00 |
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scrawl
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3c0080d2c1
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
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scrawl
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29c823b9d4
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Implement awareness check function. Use this for combat AI and GetDetected instruction.
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2014-01-07 00:51:09 +01:00 |
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Marc Zinnschlag
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1c13a9037a
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save and load dynamic records
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2013-12-07 13:17:28 +01:00 |
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Marc Zinnschlag
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8190fdb16c
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Merge remote-tracking branch 'scrawl/master'
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2013-11-19 16:56:18 +01:00 |
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scrawl
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e8dcd74741
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
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Marc Zinnschlag
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11e254aac8
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Merge remote-tracking branch 'gus/AICombat'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2013-11-19 09:10:48 +01:00 |
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gus
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dff3cf162d
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ToggleAI script instruction
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2013-11-18 23:03:44 +01:00 |
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scrawl
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0dc2e829dd
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
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scrawl
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992a8e9c36
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
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Chris Robinson
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281fdbd81b
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Cleanup some redundancy
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2013-08-27 17:56:47 -07:00 |
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Torben Carrington
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c8c1ddd927
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
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Chris Robinson
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274f3c7b77
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Force character state to update after switching view modes
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2013-04-25 07:08:11 -07:00 |
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Chris Robinson
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04aeb3dd07
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Rename Mechanics' Activators to Objects
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2013-03-31 17:32:38 -07:00 |
|
Chris Robinson
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48271e49ec
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Properly update the Ptr object in the mechanics manager when moving across cells
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2013-02-25 09:57:34 -08:00 |
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Chris Robinson
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fdabef65a1
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Use a method to update an object's cell in the mechanics manager
This prevents destroying and recreating the object's character controller (and
messing up the current animation) when moving between cells.
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2013-01-29 00:19:24 -08:00 |
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Chris Robinson
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8d98f3649c
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Use a separate class to handle activator mechanics
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2013-01-28 23:39:11 -08:00 |
|
Chris Robinson
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d2f5a886c7
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
|
Chris Robinson
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c1b32d6006
|
Remove outdated comments
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2013-01-16 08:24:20 -08:00 |
|
Chris Robinson
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3c02e1ccc9
|
Run physics right after updating the actors
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2013-01-16 08:22:38 -08:00 |
|
eduard
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2dc0064cc2
|
more string lowercase
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2013-01-09 20:51:52 +01:00 |
|
Marc Zinnschlag
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0ab4068fbd
|
Merge remote-tracking branch 'scrawl/persuasion' into next
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2012-11-10 14:59:52 +01:00 |
|
Marc Zinnschlag
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d15eb6cd17
|
Merge remote-tracking branch 'greye/player-model' into next
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2012-11-10 12:36:01 +01:00 |
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greye
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b1ef0026a9
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
|
scrawl
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33b4b29fbc
|
persuasion mechanics, added reputation
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2012-11-10 00:29:36 +01:00 |
|
scrawl
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ace9ee9c83
|
persuasion dialog
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2012-11-09 20:18:38 +01:00 |
|
scrawl
|
d53a7ade1e
|
method names, disposition uint->int
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2012-11-09 14:42:09 +01:00 |
|
scrawl
|
b2afb1fd5c
|
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
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2012-11-08 23:16:40 +01:00 |
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gugus
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f72f898bd9
|
implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
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2012-11-05 11:07:43 +01:00 |
|
Marc Zinnschlag
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453f347ee8
|
Issue #68: added getdeadcount script function
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2012-10-27 11:33:18 +02:00 |
|
Marc Zinnschlag
|
f2e25b8a47
|
Issue #68: Keep dead actors out of the actor list for the current scene
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2012-10-20 10:49:48 +02:00 |
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scrawl
|
872fcf3e3d
|
sleeping restoration of health, magicka, and fatigue
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2012-09-21 17:53:16 +02:00 |
|
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
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2012-08-11 17:30:55 +02:00 |
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