Andrei Kortunov
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8d3efd27ba
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Add missing initialization
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2024-01-03 19:25:33 +04:00 |
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Cody Glassman
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187f63d3d3
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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Cody Glassman
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85fcfbafda
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apply same logic to render targets, remove UB
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2023-11-10 21:22:11 -08:00 |
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Cody Glassman
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cdaa44f24c
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[Postprocessing] Fix dirty flag and share luminance calculator between frames
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2023-11-08 22:50:50 +00:00 |
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Cody Glassman
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9a5fa9b8d6
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fix persistent buffers and glsl_version
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2023-11-03 12:59:23 -07:00 |
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Cody Glassman
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7e9690e531
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[renderer] render scene exclusively to fbo
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2023-10-31 14:45:31 -07:00 |
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clang-format-bot
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ddb0522bbf
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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elsid
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5498c169e3
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Cleanup openmw render, physics, world, dialogue, gui, input includes
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2022-08-17 18:45:52 +02:00 |
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cody glassman
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ac4b29be08
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cleanup default shaders and remove confusing main shader
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2022-08-07 06:42:48 -07:00 |
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glassmancody.info
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fd4966f77a
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temporary fix for auto exposure
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2022-07-22 20:41:08 -07:00 |
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Mads Buvik Sandvei
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b0e4c7e76a
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[Postprocessing] Stereo integration
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2022-06-21 15:55:06 +00:00 |
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glassmancody.info
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acc209c294
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fix threading issue when dispatching frame dependent data
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2022-06-05 15:46:25 -07:00 |
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glassmancody.info
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ee6e60005b
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remove log spam on failures
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2022-05-23 21:27:32 -07:00 |
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cody glassman
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04843fed6d
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moddable post-processing pipeline
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2022-05-15 10:03:58 -07:00 |
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