scrawl
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c0dd383cd0
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Fix door collision to work with all possible movement directions
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2013-04-30 09:43:32 +02:00 |
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Chris Robinson
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05060e57ec
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Add a weapon state to the character controller
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2013-04-29 13:07:49 -07:00 |
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Glorf
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d283f8d85f
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Bugfix #748
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2013-04-29 21:19:13 +02:00 |
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Chris Robinson
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020e3e8a8e
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Show the equipped weapon in the inventory screen
And use the proper pose based on what's equipped.
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2013-04-29 12:08:43 -07:00 |
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Chris Robinson
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854de1c6c1
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Make sure the weapon is in the proper group
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2013-04-29 11:43:37 -07:00 |
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Chris Robinson
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15a2eeebb8
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Merge remote-tracking branch 'zini/master' into animations
Conflicts:
apps/openmw/mwworld/worldimp.cpp
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2013-04-29 10:16:29 -07:00 |
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Chris Robinson
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063322b081
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Declare some variables closer to where they're used
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2013-04-29 10:12:50 -07:00 |
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Chris Robinson
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0cf531ba12
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Make sure to update parts when the weapon changes
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2013-04-29 09:53:36 -07:00 |
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Marc Zinnschlag
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93868c8bca
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Merge remote-tracking branch 'scrawl/master'
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2013-04-29 18:08:25 +02:00 |
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Marc Zinnschlag
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bab899513a
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Merge remote-tracking branch 'glorf/bugfix-4'
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2013-04-29 18:04:22 +02:00 |
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Glorf
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74de8b83b6
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Enabled collision when new game
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2013-04-29 17:56:16 +02:00 |
|
Marc Zinnschlag
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236751ec45
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some IdCollection and IdTable cleanup
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2013-04-29 17:52:01 +02:00 |
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Chris Robinson
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a15758ac85
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Fix preview and vanity cameras
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2013-04-29 08:48:45 -07:00 |
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Glorf
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6222b3f52a
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Bugfix #744
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2013-04-29 17:19:20 +02:00 |
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Chris Robinson
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d17e1e83d5
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Rename MWRender's Player to Camera
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2013-04-29 05:50:40 -07:00 |
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Chris Robinson
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dbba126344
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Use a method to check if the view should be first person
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2013-04-29 04:40:28 -07:00 |
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Chris Robinson
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bb8277920b
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Manage the player's NpcAnimation object in the RenderingManager
It may be more appropriate to manage it in MWRender::Actors with the other
Animation-based objects, but that will need some (minor) interface changes.
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2013-04-29 03:31:46 -07:00 |
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scrawl
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6c5ea1ea7a
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Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes
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2013-04-29 12:05:10 +02:00 |
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scrawl
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5ff098b8fb
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Fix quick keys being triggered when in UI mode
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2013-04-29 11:55:30 +02:00 |
|
scrawl
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867c7db014
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Fix wrong door sounds
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2013-04-29 11:00:15 +02:00 |
|
scrawl
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9648804af5
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Fix terrain material leak, this should in theory allow the terrain to free its temporary resources
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2013-04-29 10:20:38 +02:00 |
|
scrawl
|
78596cad83
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Fix enchantment points value
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2013-04-29 10:19:09 +02:00 |
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Chris Robinson
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ba3a67f84b
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Don't store the player base node in MWRender::Player
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2013-04-28 23:44:44 -07:00 |
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Chris Robinson
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24e503330b
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Merge remote-tracking branch 'zini/master' into animations
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2013-04-28 09:41:31 -07:00 |
|
Marc Zinnschlag
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11a45b3034
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Merge remote-tracking branch 'scrawl/doors'
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2013-04-28 18:22:09 +02:00 |
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scrawl
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67e5e939a1
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Fix some doors
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2013-04-28 17:57:36 +02:00 |
|
Marc Zinnschlag
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f2a5377b2b
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Merge remote-tracking branch 'glorf/bugfix-4'
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2013-04-28 16:52:48 +02:00 |
|
Marc Zinnschlag
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116ac05677
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Merge remote-tracking branch 'scrawl/doors'
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2013-04-28 16:44:11 +02:00 |
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Glorf
|
98baf9fac1
|
Bugfix #718
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2013-04-28 16:36:12 +02:00 |
|
scrawl
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6ecd88af14
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More fixes
|
2013-04-28 15:59:59 +02:00 |
|
scrawl
|
4ee1a6ee02
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Put door physics in a separate method, some fixes
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2013-04-28 15:36:37 +02:00 |
|
Marc Zinnschlag
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cd61177eed
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Merge remote-tracking branch 'gus/renderWeaponShield'
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2013-04-28 15:00:47 +02:00 |
|
scrawl
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9343b4459e
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Opening doors
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2013-04-28 14:59:15 +02:00 |
|
Marc Zinnschlag
|
a6b7f8e904
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Merge remote-tracking branch 'scrawl/fall'
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2013-04-28 14:14:10 +02:00 |
|
Marc Zinnschlag
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93c98e1df4
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Merge remote-tracking branch 'scrawl/athletics'
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2013-04-28 14:11:12 +02:00 |
|
Marc Zinnschlag
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738a54337d
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removed redundant case smashing
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2013-04-28 14:07:53 +02:00 |
|
gus
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3d9ceede77
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little fix (weapons disapeared when tab was pressed)
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2013-04-28 12:33:41 +01:00 |
|
gus
|
5388c25e64
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Fix or lockpicks.
|
2013-04-28 11:55:50 +01:00 |
|
gus
|
766d1efa84
|
Render weapon and shield. Only shield can be seen right now as weapons need to be drawed out.
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2013-04-28 11:41:01 +01:00 |
|
scrawl
|
7d61459ccd
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Added stub implementation for 'Fall'. There is no use for this function because our physics controller applies gravity constantly anyway.
|
2013-04-28 11:13:21 +02:00 |
|
scrawl
|
fdf80c1c4f
|
Fix unused variable
|
2013-04-28 11:05:01 +02:00 |
|
scrawl
|
db78d15fc4
|
Fix changeWeather
|
2013-04-28 11:02:30 +02:00 |
|
Chris Robinson
|
ce7bc20fa1
|
Avoid special-casing player rotation
|
2013-04-28 01:14:58 -07:00 |
|
scrawl
|
07891fa213
|
Athletics skill increase
|
2013-04-28 07:53:04 +02:00 |
|
Glorf
|
3669d0a998
|
Bugfix #742
|
2013-04-27 20:57:44 +02:00 |
|
Marc Zinnschlag
|
e7bf1d230c
|
fixed an indexing problem in IdCollection
|
2013-04-27 16:22:04 +02:00 |
|
Chris Robinson
|
ab52e68c05
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Merge remote-tracking branch 'zini/master' into animations
|
2013-04-27 05:16:15 -07:00 |
|
Chris Robinson
|
137017b325
|
Don't allow forcing vanity mode
|
2013-04-27 01:24:36 -07:00 |
|
Glorf
|
ade871ce12
|
Corrected unused opcodes
|
2013-04-26 17:31:58 +02:00 |
|
Glorf
|
89f7ef2472
|
Move, moveworld script instructions
|
2013-04-26 17:28:19 +02:00 |
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