Stanislav Bas
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5fd48efd28
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Some refactoring. Remove unused code
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2015-07-19 14:58:14 +03:00 |
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Stanislav Bas
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e8a9567be3
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Move DELE handling to CellRef record
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2015-07-15 19:39:01 +03:00 |
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Stanislav Bas
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c8c79dc1ef
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Move ID loading into a separate method for Dialogue and DialInfo records
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2015-07-13 11:26:23 +03:00 |
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Stanislav Bas
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c266315a35
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Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
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2015-07-12 15:20:22 +03:00 |
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Stanislav Bas
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2ed182b144
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Update to upstream/master. Resolve merge conflicts in MWWorld::Store
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2015-07-12 12:01:18 +03:00 |
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Stanislav Bas
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e0983c815c
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Some fixes for ESM Dialogues and Infos
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2015-07-11 22:17:53 +03:00 |
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Marc Zinnschlag
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dacb93c57f
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Merge remote-tracking branch 'scrawl/coverity_scan'
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2015-07-11 11:53:43 +02:00 |
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scrawl
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24ae1d5ace
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Fix some issues found by coverity
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2015-07-11 03:34:08 +02:00 |
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scrawl
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667c80fb2a
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Add brackets around a correct expression to fix coverity warning
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2015-07-11 03:34:08 +02:00 |
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scrawl
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ebdd5dc993
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Fix code that I forgot to uncomment (thanks coverity)
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2015-07-11 03:34:08 +02:00 |
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Alexander "Ace" Olofsson
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12f413ba9b
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Don't instantiate specialized templates
This fixes the VS2012 build issue
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2015-07-10 20:21:55 +02:00 |
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Marc Zinnschlag
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ba9a9d16bb
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Merge remote-tracking branch 'scrawl/master'
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2015-07-10 09:06:04 +02:00 |
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Marc Zinnschlag
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08d2b196bd
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Merge remote-tracking branch 'ace/explicit-instantiation'
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2015-07-10 08:58:53 +02:00 |
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scrawl
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f12619b86a
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Implement fStromWindSpeed (Fixes #2764)
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2015-07-10 02:34:00 +02:00 |
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Stanislav Bas
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20723581a1
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Letter case fix for MWWorld::Globals
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2015-07-10 00:29:43 +03:00 |
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Stanislav Bas
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00bf87b561
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Convert IDs of loaded records to lower case in MWWorld::Store
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2015-07-10 00:29:41 +03:00 |
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Stanislav Bas
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897a52cdda
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Remove NAME handling from MWWorld::Globals
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2015-07-10 00:29:40 +03:00 |
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Stanislav Bas
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9301bc148e
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Remove NAME handling from MWWorld::ESMStore
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2015-07-10 00:29:38 +03:00 |
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Stanislav Bas
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89e44c8f1f
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Remove explicit record ID in load/read methods of MWWorld::Store
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2015-07-10 00:29:36 +03:00 |
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Alexander "Ace" Olofsson
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b3b55a5842
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Explicitly instantiate MWWorld::Store
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2015-07-09 19:22:04 +02:00 |
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Alexander "Ace" Olofsson
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b1cc74dd9a
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Explicity instantiate MWMechanics::Stat
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2015-07-09 14:41:37 +02:00 |
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dteviot
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f1774ee7c3
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Fixed compile failing on OSX and Linux.
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2015-07-08 19:34:33 +12:00 |
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dteviot
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52cf8541f5
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End point tolerance restored to 64 units.
Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
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2015-07-08 18:41:03 +12:00 |
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Alexander "Ace" Olofsson
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3655ef16af
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Explicitly instantiate ESM::StatState
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2015-07-07 19:19:37 +02:00 |
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dteviot
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40a925ad37
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Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726
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2015-07-07 18:16:15 +12:00 |
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Marc Zinnschlag
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e89614a35d
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Merge remote-tracking branch 'origin/master'
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2015-07-06 13:10:04 +02:00 |
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Marc Zinnschlag
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88f1220a77
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Merge remote-tracking branch 'dteviot/Bug2726'
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2015-07-06 13:07:40 +02:00 |
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scrawl
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49c07de773
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Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
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2015-07-05 22:24:24 +02:00 |
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Alexander "Ace" Olofsson
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aaaee74a4d
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Fix the comments
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2015-07-05 21:56:04 +02:00 |
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scrawl
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531bca1273
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Add a threshold for changing aicombat targets (Fixes #2755)
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2015-07-05 18:09:13 +02:00 |
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Marc Zinnschlag
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432384d280
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Merge remote-tracking branch 'scrawl/aicombat'
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2015-07-05 14:47:20 +02:00 |
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dteviot
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1239667cb4
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AiWander uses points between PathGrid points (Fixes #1317)
When there is only on PathGrid point within a NPC's wander distance, expand possible wander destinations by using positions between PathGrid points.
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2015-07-05 18:21:35 +12:00 |
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dteviot
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eb2aa965b9
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Extracted function SetCurrentNodeToClosestAllowedNode()
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2015-07-05 18:17:18 +12:00 |
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dteviot
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76f20b8b20
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fix 'WIN32_LEAN_AND_MEAN' macro redefinition warning.
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2015-07-05 18:10:02 +12:00 |
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dteviot
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0095737c40
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Use correct type of variable. Remove unnecessary casts.
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2015-07-05 18:09:14 +12:00 |
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dteviot
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f942db2b27
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Simplified code.
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2015-07-05 18:08:09 +12:00 |
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dteviot
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9a02a85a24
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Pulled duplicate code into function.
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2015-07-05 18:07:14 +12:00 |
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scrawl
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c90841d649
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Fix head tracking for NPCs
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2015-07-04 21:00:01 +02:00 |
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dteviot
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fae93e3d82
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Bugfix: was not resetting mStuckCount.
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2015-07-04 19:00:27 +12:00 |
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dteviot
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46a654286b
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Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
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2015-07-04 18:57:56 +12:00 |
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dteviot
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164994f3d3
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Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
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2015-07-04 18:47:26 +12:00 |
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scrawl
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6bcea21e14
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Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
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2015-07-04 05:19:05 +02:00 |
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scrawl
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a7bd050928
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Accurate attack timings in AiCombat
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2015-07-03 05:58:12 +02:00 |
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scrawl
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741e5db862
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Fix for non-bipedal creatures that use weapons, e.g. rieklings
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2015-07-03 05:37:18 +02:00 |
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scrawl
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82740c1645
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Remove completely broken code
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2015-07-03 02:29:42 +02:00 |
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scrawl
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d07b176b36
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Take into account hit recovery, knockdown and other animations for AiCombat attack timing
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2015-07-03 02:18:35 +02:00 |
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scrawl
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520a832a9a
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Remove an already resolved todo comment
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2015-07-02 22:24:23 +02:00 |
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scrawl
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6724585777
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Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
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2015-07-02 20:46:34 +02:00 |
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scrawl
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bf9c62fa42
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Fix for some coverity scan defects
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2015-07-02 20:46:34 +02:00 |
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scrawl
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dcb8fbc69c
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Accurate handling of fog depth/density (Fixes #2752)
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2015-07-02 20:46:34 +02:00 |
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